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11
votes
Fixed

Overlay Canvas are rendered on each split-screen camera when HDR is enabled

Post-processing and Compositing

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Nov 15, 2024

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Version/s: 2022.3.53f1, 6000.0.28f1, 6000.1.0a5, 6000.2.0a1, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

Reproduction steps:1. Make sure that HDR is enabled in Windows via the Display Settings1. Make sure that IL2CPP is installed via the... Read more

12
votes
Fixed

[VR] Billboard particles in right eye don't change position after initia...

VR

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Jun 21, 2016

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Version/s: 5.4.0b22

Steps to reproduce:1. Download and open attached project "ParticleTest.zip"2. Open scene "particletest"3. Make sure VR mode is on in... Read more

43
votes
Postponed

Awake of NetworkBehaviour is not called at launch in standalone build, b...

Networking

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Apr 19, 2017

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Version/s: 5.6.0f3

In Editor, Awake and Start functions are called as follows: Awake in Networked object, Awake in local object, Start in local object,... Read more

12
votes
Won't Fix

[UNET] Prefab loaded from AssetBundles and registered using ClientScene....

Networking

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May 15, 2017

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Version/s: 5.6.0f3

To reproduce: 1. Download attached project from owncloud.2. Open "TestScene" scene.3. Enter Play mode.4. Notice output in the consol... Read more

11
votes
By Design

[Tree] [URP] Pink shaders appear near camera when using billboard renderer

Package: Scriptable Render Pipeline Universal

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Mar 11, 2020

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Version/s: 7.0.0

Reproduction steps:1. Download and open attached "URPbugs" project2. Open "U_FB_SO" scene3. Enter Play mode Expected result: Nearby ... Read more

13
votes
Fixed

Unable to press buttons with XR Poke Interactor when a sub canvas is blo...

Package: XR Interaction Toolkit

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Nov 20, 2023

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Version/s: 2.5.2

Reproduction steps: 1. Open the attached project "UI_Tests_Poke.zip"2. Open Assets > “UI tests” scene3. In the Hierarchy enable “... Read more

19
votes
Fixed

[Linux] Editor crashes at "DisconnectGtkSignal(void*, GtkCallbackRespons...

Linux

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Aug 10, 2022

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Version/s: 2021.3.7f1

How to reproduce: Create and open a new project Open the Build setting window by going to the menu bar: File > Build Settings… Ob... Read more

13
votes
Fixed

WheelJoint2D does not parse suspension angle from prefab when Asset Seri...

Physics2D

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Jan 07, 2016

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Version/s: 5.3.1p1

To reproduce:1. Create new project2. Add new game object to the hierarchy3. Add WheelJoint2D component to the game object4. Set Susp... Read more

14
votes
Fixed

Game Center entitlement is not added to Xcode when using “ProjectCapabil...

iOS

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Jul 26, 2023

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Version/s: 2021.3.29f1, 2022.3.6f1, 2023.1.6f1, 2023.2.0b3, 2023.3.0a1

How to reproduce:1. Build the user’s attached “AddGameCenterBug.zip” project for iOS platform2. Open the “AddGameCenterBug.entitleme... Read more

13
votes
Fixed

m_CurrentEntriesPtr != NULL && m_IsGettingEntries error thrown when doub...

Themes

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May 11, 2017

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Version/s: 2017.1.0b5

To reproduce: 1. Open the project, attached by user (WrongCursor.zip)2. Enter and exit Play mode. Warning "Invalid texture used for ... Read more

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