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[InputSystem][Windows] Switch Pro controller only works when connected v...
From user: "I know that when you connect the Nintendo Switch Pro Controller to a Windows PC or Laptop, Unity sees what Windows sees... Read more
Unity web player game using Google Chrome will not allow input
Steps to reproduce: 1. Open the build (build/build.html) with Chrome or build the project to webplayer platform 2. Press 'Run this t... Read more
[Enlighten] Stuck at clustering jobs when baking lightmaps
-e: attached project never finishes baking -repro: --open attached project (it is https://www.assetstore.unity3d.com/en/#!/content/... Read more
[LWRP]LWRP + SPS + Render Texture causes Editor to crash or Editor GUI t...
Steps to reproduce: 1. Create a new project with LWRP VR template 2. Create a camera that renders to a render texture 3. Enter Playm... Read more
[LoadLevel] Ambient GI and reflection probes not loaded if continuous ba...
Note: This fix is for scenes loaded from asset bundles. Loading simply in editor still won't load GI, but that's known and will be ... Read more
Anti aliasing does not work on Android devices
Anti aliasing does not work on Android devices when the "8x Multi Sampling" anti aliasing option is selected in the quality settings... Read more
NetworkManagerHUD "Uncaught TypeError: Cannot read property 'id' of null...
Steps to reproduce: 1. Open the project 2. Build and Run on WebGL 3. Click "LAN Client(C)" 4. Click "Cancel Connection attempt" 5. R... Read more
[iOS] "Application.Integrate Assets in Background" is taking up more time
Build and run project for iOS and check the time of Loading.UpdatePreloading->Application.Integrate Assets in the Unity profiler. No... Read more
[ImageFx] Deferred + Multi camera + HDR (e.g. weapon cam) makes GlobalFo...
Multi-camera setups involving deferred shading/lighting and HDR cameras cause image effects on the 1st camera to not be visible. To... Read more
[iOS] Push Notifications not Enabled in Xcode Project when NotificationS...
To Reproduce: 1. Build the attached project. 2. Open it in Xcode. 3. Observe that the "Remote Notifications" tab is not enabled in ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on "0x00007FF9D3B9EE3F (nvwgf2umx) OpenAdapter10" when entering Edit Mode of ShaderGraph asset
- Cubemap.CreateExternalTexture() assumes to use the project's color space when native texture pointer is set to sRGB
- Serialization layout error occurs when loading and unloading AssetBundles in a specific sequence
- Surface Shader lighting displayed incorrectly when Point Light is intersecting a Particle System inside Camera Frustum
- Private method is still visible in the Inspector Window's button onClick events when setting it from public to private