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Setting rigidbody.inertiaTensor to itself changes rigidbody behaviour
To reproduce:1. Open the project2. Open the scene "Demo C#"2. Drive the car around a bit3. Notice that it behaves as expected (doesn... Read more
When loading scenes additively async, GI is corruped and appearing from ...
To reproduce:1. Open attached project2. Play "Scene1" scene3. Move around with Mouse & WASD buttons4. Press Z to load next scene... Read more
[UI] Canvas elements are not visible after importing project
Steps to reproduce: 1) open the project2) scene 'Menu3D'3) observe scene (behavior both on scene and game view) Expected behavior: m... Read more
[WebGL] realtime reflection probes don't work - only baked
-e: see title, realtime probe leaves artifacts (see screenshots below). switching the probe to baked is a workaround -repro:--build ... Read more
[Prefabs] Unity crash in ObjectUndo::Store when delete GameObject with b...
To reproduce:1. Create new project2. Add new game object to hierarchy3. Create some more game objects to be the first one's children... Read more
Cloth defies gravity at small timeScale value
Steps to reproduce:1. Download and open attached project "Net Test.zip"2. Open and play scene "Test"3. Press "M" on keyboard to chan... Read more
[MacOS] Crash in SubstanceImporter_CUSTOM_SetMaterialInformation when ge...
Steps to reproduce: 1. Open the attached project on a Mac2. Select the 'Grass' substance located in Assets/Textures/Environment3. In... Read more
[DX12][Editor] Moving or clicking in the inspector causes the preview ca...
Other issues consist of lighting flickering in scene window. Steps to repro: Open unity with DirectX 12 enabled (-allow-d3d12)Open p... Read more
[DX12][Editor] Changing to Scene view hides Camera and other editor tabs
Steps to repro: Open unity with DirectX 12 enabled (-allow-d3d12)Open project. 1. Open scene "Large Scene"2. Click on the "Scene" ta... Read more
[DX12][Editor] When switching to DX11 from DX12 Unity will crash
Steps to repro: Open unity with DirectX 12 enabled (-allow-d3d12)Open project 1. Open Scene "Large scene"2. Make sure the editor is ... Read more
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