Search Issue Tracker
Not Reproducible
Votes
0
Found in
5.4.0a5
Issue ID
752072
Regression
Yes
[DX12][Editor] Changing to Scene view hides Camera and other editor tabs
Steps to repro:
Open unity with DirectX 12 enabled (-allow-d3d12)
Open project.
1. Open scene "Large Scene"
2. Click on the "Scene" tab. (Sometimes it will not allow you, so go to window > Scene)
3. Notice the editor tab disappear,
4. Go to Window > Game to restore it
Tested with Dx11, does not happen.
Gif: https://i.gyazo.com/76a057305d4c7d69fa20c838511212ac.gif (or see below)
Tested in 5.3.0b6 - Does not reproduce
Tested in 5.2.2f1 - Does not reproduce
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask
Add comment