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25
votes
Fixed

A few Gingerbread devices freeze after the app is closed or sent to back...

Android

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Jan 23, 2014

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Version/s: 4.3.3f1

The device becomes unresponsive after the application is sent to the background by pressing the home button or after it is quit with... Read more

17
votes
Fixed

Method WheelCollider.GetGroundHit and terrain changes causes unity crash

Physics

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Mar 23, 2015

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Version/s: 5.0.0f4

Sometimes method WheelCollider.GetGroundHit crashes unity if terrain height is changed, I'm still not sure for real cause. 1. Play s... Read more

18
votes
Fixed

Text is replaced with white squares when opening Package Manager on macO...

UI Toolkit Framework

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Nov 08, 2022

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Version/s: 2020.3.41f1

Reproduction steps: Create a new Unity project Open Window → Package Manager window Inspect the Package Manager window Expected resu... Read more

15
votes
Fixed

UWP ARM64 build fails when Script Debugging is enabled

IL2CPP

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Jun 05, 2023

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Version/s: 2021.3.27f1, 2022.3.1f1, 2023.1.0b19, 2023.2.0a18

How to reproduce:1. Open the attached project "project2022.zip"2. Build the project for UWP with Development Build and Script Debugg... Read more

21
votes
Fixed

Canvas Components are ignored when using Camera.RenderToCubemap

Graphics Device Features

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Jun 01, 2022

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Version/s: 2022.2.0b3, 6000.0.0b13

Reproduction steps:1. Open the attached project "Case_1405619.zip" and load Scene "Main"2. Enter Play Mode3. In the project window s... Read more

11
votes
Fixed

The Editor does not align with OS preferences when font smoothing is dis...

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May 28, 2024

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Version/s: 6000.0.4f1, 6000.1.0a7, 6000.2.0a1, 6000.3.0a1

How to reproduce:1. Create a new project2. Open General preferences (Edit → Preferences → General)3. In the Editor Default Text Rend... Read more

12
votes
Fixed

A Ray Tracing Shader error occurs when setting the Tracing parameter of ...

SRP Templates

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Jul 01, 2024

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Version/s: 6000.0.9f1

How to reproduce:1. Create a new High Definition 3D project2. Open the “OutdoorsScene”3. Open the HDRP tab in the Project Settings w... Read more

22
votes
Postponed

Sampler Limit 16 exceeded in URP Lit shader

Package: Scriptable Render Pipeline Universal

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Jan 11, 2022

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Version/s:

We have some variants/cases where the sampler limit of 16 is exceeded. There can be more than 16 samplers, but only 16 can be used a... Read more

13
votes
Fixed

[GPUProfiler] "!query->pending" errors when doing GPU profiling of Windo...

Profiling

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Feb 02, 2016

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Version/s: 5.2.0f3

Steps to reproduce: 1. Open Unity on Windows (DX11 mode);2. Create new project or open attached one;3. Go to Build Settings (File -&... Read more

11
votes
Postponed

HDRP Volumetric is stacked with second orthographic camera when using Vo...

Package: Scriptable Render Pipeline HD

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Oct 10, 2019

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Version/s: 7.1.2

How to reproduce:1. Open attached project ("HDRP Volumetric.zip")2. Open Game window3. Enter Game view4. Move the mouse so that Poin... Read more

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