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29
votes
Not Reproducible

HoloLens holograms warp and pivot despite correct setting of stabilisati...

XR SDK

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Mar 14, 2018

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Version/s: 2018.1.0b10

How to reproduce: 1. Open the attached project 2. Switch platform to UWP 3. Build and Deploy to HoloLens 4. Once the app is running ... Read more

16
votes
Active

Mouse input stops working to click world space UI when XR subsystem is r...

Package: XR Interaction Toolkit

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May 25, 2022

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Version/s: 2.5.2, 3.0.0-pre.2

Reproduction steps: 1. Open the attached "MouseInputXRSubsystem.zip" project 2. Open the "SampleScene" scene 3. Enter the Play mo... Read more

12
votes
Active

[WebGL] AsyncGPUReadback.RequestIntoNativeArray displays incorrect frame...

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May 12, 2023

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Version/s: 2021.3.25f1, 2022.2.19f1, 2023.1.0b16, 2023.3.0b3, 6000.0.0b11, 7000.0.0a1

How to reproduce: 1. Open the “Frame_Count_Bug” project 2. Switch build to “WebGL” (File > Build Settings > “WebGL” > Switch Platf... Read more

12
votes
Fixed

Project Startup time slow due to unmatched Custom Dependencies

Asset - Database

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Sep 08, 2020

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Version/s: 2019.4

When a project with a large number of Prefabs, which have many scripts, is fully imported, and the Editor is restarted, there is a l... Read more

16
votes
Fixed

'adb.exe forward' is executed despite build platform set to Standandalon...

Themes

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Dec 27, 2016

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Version/s: 5.4.2f2

In Edit > Preferences > External tools I have my Android SDK + JDK both set to valid locations, which means Unity is able to run adb... Read more

29
votes
Fixed

Unity crashes on StopCoroutine()

Scripting

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Jun 06, 2014

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Version/s: 4.6.0b10

Steps to reproduce: 1. Open the attached project and the scene 2. Click 'Play' button to start polling and then click 'Stop' button ... Read more

19
votes
Fixed

Button's hitbox is offset when building standalone project for two screens

Windows

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Mar 29, 2019

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Version/s: 2018.3.10f1

Reproduction steps: 1. Open the attached build of the project named "Build_1141732_New" 2. Select a non-native screen resolution 3. ... Read more

13
votes
Fixed

[OpenXR][Vulkan][URP] MSAA does not work on Quest 1/2 builds when using ...

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Aug 11, 2022

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Version/s: 2021.3.8f1, 2023.1.0a6, 2023.2.0a1, 2023.3.0a3, 6000.0.0b11

Steps to reproduce: 1. Open the attached user's project "BuggedMSAA_URP_OpenXR_Quest2.zip" 2. Make sure that MSAA is enabled and s... Read more

27
votes
Fixed

Oculus VR view is dark with Linear Color space and Single-Pass Rendering

XR SDK

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Mar 06, 2018

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Version/s: 2018.1.0a2, 2018.1.0b9

Steps to reproduce: 1. Download and open the latest project("linvr.zip") 2. Enter Playmode with the Oculus headset 3. Compare Game v... Read more

17
votes
Active

Touch doesn't fully press UI buttons when using the new Input System

Package: Input System

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Nov 09, 2021

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Version/s: 1.2.0

Reproduction steps: 1. Open the attached project "Touch_build_test" 2. Go to File -> Build Settings 3. Make sure Development Build i... Read more

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