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[Tilemap] Selected sprites disappear while moving in Tile Palette
Selected sprites disappear when moving them during edit mode in Tile Palette Steps to repro:1. Create a new project2. Window > 2D... Read more
Wrap Mode on Render Texture does not work unless Anti-Aliasing on the Re...
Steps to reproduce:1. Open attached project "WrapModeOnRenderTextureBug"2. Select "test" render texture in the Project tab3. Set Ant... Read more
[YAMLMerge] Tilemaps aren't updated correctly and sometimes display rand...
How to reproduce:1. Open attached project (tilemap.zip)2. Setup Collaboration3. Change the way the Tiles are laid out in the Tilemap... Read more
Particle rendered using Render Texture has a small jittering when Size O...
How to reproduce:1. Import the attached ParticleScalBug.package2. Open the "Base Test" scene3. Enter the play mode and inspect parti... Read more
[Xbox One] [UWP] Only UI is visible after building project in UWP and de...
How to reproduce:1. Create new HDRP project2. Add some text or other UI elements3. Build project on UWP platform4. Run project on Re... Read more
[SRP]"Converting invalid MinMaxAABB" error when Light is attached to Lig...
How to reproduce:1. Open attached project "Case_1129476_SRP.zip"2. Open "SampleScene" scene (In "Scenes" folder)3. Enter Play Mode E... Read more
The Game View Scale changes from 2x to 1x when transitioning from Edit t...
How to reproduce:1. Open attached project-- Target platform is set to iOS-- Low Resolution Aspect Ratios box is unchecked2. Verify t... Read more
FPS readout in the "Statistics" window outputs bogus values in the Edito...
Reproduction steps:1. Open the attached project named "Case_1115291"2. Play the Scene3. Observe the FPS counter4. Drag the animator ... Read more
Client occasionally fails to connect to server when using ENet networkin...
does not reproduce with .NET 3.5 To reproduce:1. Open attached project "ENet-CSharp-IL2CPP.zip"2. Enter and exit Play mode repeatedl... Read more
[MacOS] Input.mousePosition returns incorrect results when mouse cursor ...
[MacOS] Input.mousePosition returns incorrect results when The mouse cursor is not moving Using dual monitors (Game Window on Mac mo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- TextShadow properties are not applied when displayed in a custom MenuItem Window
- Memory leak occurs when focused on Player while using Direct3D12
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects