Search Issue Tracker

13
votes
Fixed

lhs.terrainInstanceHash == rhs.terrainInstanceHash assert when building ...

Terrain

-

Oct 03, 2016

-

Version/s: 5.5.0b6

Steps to reproduce: 1. Open attached project2. Open scene "Bug Report"3. In Lighting window, clear built lightmap and start baking n... Read more

24
votes
Third Party Issue

[macOS][M1] Audio crackling/popping during compilation in Editor

MacOS

-

Jul 21, 2022

-

Version/s: 2020.3.32f1, 2021.3.6f1, 2022.2.0b2, 2023.1.0a4

Steps to reproduce: Create a new Unity project Make sure that: ** you have audio playing from a different source on the machine (You... Read more

21
votes
Won't Fix

"Objects are trying to be loaded during a domain backup" error is not in...

Asset - Database

-

Sep 19, 2022

-

Version/s: 2021.3.10f1, 2022.1.17f1, 2022.2.0b8, 2023.1.0a11

Reproduction steps: Open the user attached project Open the “SampleScene” scene Select the “Bar Data” contained in Assets/Data Enter... Read more

20
votes
Fixed

[ImageFx] Deferred + Multi camera + HDR (e.g. weapon cam) makes GlobalFo...

Image Effects

-

Dec 03, 2014

-

Version/s: 5.0.0b15

Multi-camera setups involving deferred shading/lighting and HDR cameras cause image effects on the 1st camera to not be visible. To ... Read more

14
votes
Fixed

NetworkManagerHUD "Uncaught TypeError: Cannot read property 'id' of null...

Networking

-

Dec 12, 2016

-

Version/s: 5.5.0f3

Steps to reproduce:1. Open the project2. Build and Run on WebGL3. Click "LAN Client(C)"4. Click "Cancel Connection attempt"5. Repeat... Read more

18
votes
Fixed

[Deferred] Trees created using Tree Creator generate white spots with de...

Terrain

-

Feb 22, 2015

-

Version/s: 5.0.0f2

Steps to reproduce: 1. Open the attached project2. Open the 'GM Island' scene3. Notice the white spots on the trees4. Switch to any ... Read more

20
votes
Fixed

m_TransformInfo.localAABB.IsValid when reimporting the example project.

UI

-

Oct 21, 2014

-

Version/s: 4.6.0b21

Steps to reproduce : - import the UI example project- reimport all and notice the errors IsFinite(outDistanceAlongView)UnityEditor.D... Read more

14
votes
Fixed

PathQueryStatus.Success is returned in a Script but the Path can't be re...

AI Navigation

-

Nov 07, 2019

-

Version/s: 2019.2, 2019.2.11f1, 2019.3, 2020.1

How to reproduce:1. Open the attached project's "case_1197062-Project.zip" Scene labeled "SampleScene"2. Enter the Play Mode3. Click... Read more

15
votes
Fixed

UWP ARM64 build fails when Script Debugging is enabled

IL2CPP

-

Jun 05, 2023

-

Version/s: 2021.3.27f1, 2022.3.1f1, 2023.1.0b19, 2023.2.0a18

How to reproduce:1. Open the attached project "project2022.zip"2. Build the project for UWP with Development Build and Script Debugg... Read more

11
votes
Fixed

The Editor does not align with OS preferences when font smoothing is dis...

-

May 28, 2024

-

Version/s: 6000.0.4f1, 6000.1.0a7, 6000.2.0a1, 6000.3.0a1

How to reproduce:1. Create a new project2. Open General preferences (Edit → Preferences → General)3. In the Editor Default Text Rend... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.