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0
votes
Fixed

Audio Localization is different from actual Audio Source position when O...

Audio

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Jul 02, 2017

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Version/s: 2017.1.0f1

Reproduction Steps:1. Import attached project.2. Open "Test_PositionError" scene.3. Enter Play mode. Expected result: Audio Localiza... Read more

0
votes
Not Reproducible

SceneManager.GetActiveScene() returns wrong scene in Awake and OnEnable

Assets Management

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Feb 04, 2016

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Version/s: 5.3.2f1

Steps to reproduce:1) open the project2) open one of the scenes3) drag other 2 scenes into hierarchy4) right click the bottom scene ... Read more

0
votes
By Design

Negative Enum value is not pasted correctly when copying from another array

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Jul 25, 2025

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Version/s: 6000.0.54f1, 6000.1.14f1, 6000.2.0b12, 6000.3.0a3, 6000.4.0a1

How to reproduce:1. Open the “IN-109456_EnumCopyBug“ project2. Open the “SampleScene”3. In the Hierarchy select “MyGameObject”4. In ... Read more

1
votes
Fixed

Dynamic Resolution Rendering error when using Depth of Field in URP

Package: Scriptable Render Pipeline Universal

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Mar 05, 2020

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Version/s: 7.1.8

Steps to reproduce:1. Open user-supplied project2. Enter Play Mode with Direct3D12 Expected: there are no visible artifactsActual: t... Read more

0
votes
Fixed

[2D] [SpriteShape] At certain cases, vertex data allocation may not be e...

Package: 2D Sprite Shape

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Mar 04, 2021

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Version/s: 4.1.5

Steps to Repro: 1. Download attached project, SpriteShapeBuildCrash(1).zip2. open the project in Unity3. build and run the project4.... Read more

0
votes
Fixed

PlatformNotSupportedException gets thrown when changing IO.FileSystemWat...

Mono

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Jun 17, 2021

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Version/s: 2021.2, 2021.2.0a21, 2022.1

How to reproduce:1. Download the attached project from the Google Drive link2. In the File Explorer open the 'Build' folder3. Drag t... Read more

1
votes
Active

Crash on "Debug:LogText (string,object) " when trying to access field wh...

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Jul 28, 2025

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Version/s: 6000.2.0b12, 6000.3.0a3, 6000.4.0a1, 6000.5.0a1

How to reproduce:1. Open the attached “IN-109015.zip” Project2. Open the “SampleScene”3. Select the “Test” Prefab GameObject in the ... Read more

0
votes
Won't Fix

Screenshot via the share button does not work on macOS

Package: Visual Scripting Bugs

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Aug 06, 2020

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Version/s: 2.0.0a13, 2.0.0a14

When using the graph share button on macOS images are not written to file. Steps to reproduce Create a new Bolt Class Add it to a co... Read more

0
votes
Fixed

[UNETServerDLL] Host Id still increases when you remove the host and add...

Networking

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Feb 04, 2016

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Version/s: 5.4.0b5

Steps1. Open attached project2. Run "ClientGUI.exe"3. Press "Start client" button4. Press Add Host==>"Host 1 added" message appea... Read more

0
votes
Duplicate

Crash on ParticleSystemTrailGeometryJob::RenderJobCommon when changing t...

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Jul 24, 2025

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Version/s: 2022.3.65f1, 6000.2.0b10

Reproduction steps:1. Create a new 3D project2. Import “CrashReport.unitypackage“3. Enter play mode4. Select the last GameObject in ... Read more

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