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19
votes
Fixed

[2022.2] “targetDisplay” doesn’t change the camera’s “Target Display” se...

Camera

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Jan 31, 2023

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Version/s: 2022.2.5f1

How to reproduce:1. Open the attached “TargetDisplay.zip” project2. Open the “SampleScene” Scene (Assets > Scenes > SampleScen... Read more

21
votes
Fixed

Shader compilation time is higher in 2021.3 than in 2020.3

Universal RP

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Oct 19, 2022

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Version/s: 2021.3.12f1, 2022.1.21f1, 2022.2.0b12, 2023.1.0a13

Reproduction steps:1. Open the “ShaderCompilation” project2. Make sure “Library/ShaderCache” is deleted3. Open the “Addressables Gro... Read more

17
votes
Not Reproducible

[HDRP][OpenXR] Camera with XR rendering Disabled does not match the outp...

SRP XR

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Mar 12, 2023

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Version/s: 2023.2.0b1, 2023.3.0a3, 6000.0.0b11

Steps to reproduce:1. Open the attached project "XR Issue.zip"2. Open "Test Scene" and make sure OpenXR is enabled with Single pass ... Read more

167
votes
Postponed

[Enlighten] Stuck at clustering jobs when baking lightmaps

Progressive Lightmapper

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Jan 13, 2015

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Version/s: 5.0.0b19

-e: attached project never finishes baking -repro:--open attached project (it is https://www.assetstore.unity3d.com/en/#!/content/94... Read more

13
votes
Fixed

[iOS] Push Notifications not Enabled in Xcode Project when NotificationS...

iOS

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Apr 22, 2016

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Version/s: 5.4.0b15

To Reproduce: 1. Build the attached project.2. Open it in Xcode.3. Observe that the "Remote Notifications" tab is not enabled in Cap... Read more

15
votes
Fixed

[InputSystem][Windows] Switch Pro controller only works when connected v...

Package: Input System

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Oct 09, 2019

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Version/s: 1.0-preview

From user: "I know that when you connect the Nintendo Switch Pro Controller to a Windows PC or Laptop, Unity sees what Windows sees ... Read more

13
votes
Fixed

[Asset Bundle] Unity fails to load the object with script that has the s...

Asset Loading

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Mar 16, 2016

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Version/s: 5.3.4f1

Reproduction steps:1) Open attached project "ABRefBug"2) Build asset bundles using the menu "Assets/AssetBundles/Build AssetBundles"... Read more

20
votes
Fixed

[ImageFx] Deferred + Multi camera + HDR (e.g. weapon cam) makes GlobalFo...

Image Effects

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Dec 03, 2014

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Version/s: 5.0.0b15

Multi-camera setups involving deferred shading/lighting and HDR cameras cause image effects on the 1st camera to not be visible. To ... Read more

13
votes
Fixed

lhs.terrainInstanceHash == rhs.terrainInstanceHash assert when building ...

Terrain

-

Oct 03, 2016

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Version/s: 5.5.0b6

Steps to reproduce: 1. Open attached project2. Open scene "Bug Report"3. In Lighting window, clear built lightmap and start baking n... Read more

23
votes
Fixed

[iOS] "Application.Integrate Assets in Background" is taking up more time

iOS

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Jul 01, 2014

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Version/s: 4.5.0f6

Build and run project for iOS and check the time of Loading.UpdatePreloading->Application.Integrate Assets in the Unity profiler.... Read more

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