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0
votes
Duplicate

Crash at "Transform::SetParent" when calling "SetParent" from the "OnCre...

Package: Entity Component System (ECS)

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Jul 02, 2020

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Version/s: preview.24 - 0.6.0

How to reproduce:1. Open the attached project (1260364.zip)2. Open the SampleScene3. Enter Playmode Reproducible with: 2019.4.4f1 (p... Read more

0
votes
Fixed

Text Mesh Pro different horizontal/vertical alignments of selected objec...

Package: TextMeshPro

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Sep 03, 2019

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Version/s: 2018.4.0f1, 2019.1.8f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

Repro steps:1. Open attached project "1181290_TMP_alignments" and "SampleScene"2. In the Hierarchy window, expand the Canvas object ... Read more

1
votes
Not Reproducible

UNC AppData(Roaming) directory cannot be accessed

Themes

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Jan 26, 2016

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Version/s:

What happens: Unity.exe cannot boot in a particular environment. Details: When Unity.exe runs, it creates or accesses the Roaming fo... Read more

0
votes
Won't Fix

[macOS] Shader Graph Search window is not rendered fully and throws a Nu...

ShaderGraph

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Dec 11, 2025

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Version/s: 6000.0.64f1, 6000.3.2f1, 6000.4.0b1, 6000.5.0a3

Steps to reproduce: Open the attached project Open the testGraph shadergraph asset Right-click and select the Create Node option Wai... Read more

0
votes
Fixed

Object cannot be picked from the Object Picker when calling UnityEngine....

IMGUI

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Mar 29, 2022

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Version/s: 2020.3, 2020.3.32f1, 2021.2, 2022.1, 2022.2

Reproduction steps:1. Open the user's attached project "Object Picker Issue.zip"2. Select "ObjectWithCustomInspector" in the Hierarc... Read more

1
votes
Postponed

System.Threading.Task tasks cause stall when used in WebGL

Web Platform

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Jan 14, 2022

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Version/s: 2019.4, 2020.3, 2020.3.10f1, 2021.2, 2022.1, 2022.2

How to reproduce:1. Open the user's attached project2. Open scene Scenes/SampleScene3. Go to File -> Build Settings4. Switch plat... Read more

0
votes
Fixed

CinemachineStateDrivenCameraEditor Selection Nullreference Error with An...

Package: Cinemachine

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Jul 11, 2023

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Version/s: 3.0.0-pre.7

Reproduction Steps: Open the attached project Open Scene SampleScene Dock the Project panel next to the Inspector (only one should b... Read more

0
votes
Fixed

Crash on SkinnedMeshRenderer::UpdateSkinnedMeshes when interacting with ...

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Jan 16, 2025

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Version/s: 2021.3.47f1, 2022.3.56f1, 6000.0.34f1, 6000.1.0b2, 6000.2.0a1

How to reproduce:1. Open the attached “IN-91613.zip” project2. Open the “Assets/Assets/Miko.unity” scene3. Enter Play Mode4. Observe... Read more

1
votes
Fixed

[Linux] Crash on ScriptableBatchRenderer::GenerateBuiltInCBuffer when ad...

Entities Graphics

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Sep 02, 2024

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Version/s: 2022.3.45f1, 6000.0.18f1

Reproduction steps:1. Open the attached “CrashRepro” project Expected result: The project opens upActual result: The Editor crashes ... Read more

0
votes
By Design

[Cache Server] Editor imports assets and tries to fill in Cahce Server a...

Asset - Database

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Oct 25, 2019

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Version/s: 2019.3.0b6

If you open project one computer connected to the Cache Server - it will fill in Cache Server with the import results(that is correc... Read more

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