Search Issue Tracker
Fixed in 2023.1.X
Votes
0
Found in
2020.3
2020.3.32f1
2021.2
2022.1
2022.2
Issue ID
1415249
Regression
No
Object cannot be picked from the Object Picker when calling UnityEngine.GUI.FocusControl(null) in custom Editor GUI
Reproduction steps:
1. Open the user's attached project "Object Picker Issue.zip"
2. Select "ObjectWithCustomInspector" in the Hierarchy window
3. Open the Object Picker of the "Example Object Field" in the Inspector.
4. Double click any of the assets (ExampleSO1, ExampleSO2, or ExampleSO3)
Expected result: The selected asset populates the field
Actual result: The field remains empty
Reproducible with: 2020.3.32f1, 2021.2.19f1, 2022.1.0b14, 2022.2.0a9
Could not test with: 2019.4.37f1 (Script compilation errors)
Workaround: Dragging the asset from the Project window to the field in the Inspector window
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Multiple exceptions are thrown after exiting Play mode when Layout Group component is displayed in Debug Inspector and Padding section is expanded
- ScrollView elements are not restored to their original positions after removing a Layout Group with Undo action
- "Assembly with name already exists" errors are thrown when two packages with different technical names resolve to the same namespace
- A Select Scene Entry is added to Undo History when Deleting while a Scene is selected in the Hierarchy
- The Add Component Menu's back arrow accumulates phantom levels when the Menu is repeatedly opened into a Category and closed without selecting
Resolution Note (fix version 2023.1):
Fixed in: 2023.1.0a3