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0
votes
Fixed

[Tilemap] After exiting Playmode the "Active Tilemap" resets to default,...

2D

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Jan 11, 2019

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Version/s: 2018.3.0a1, 2018.3.0f2, 2019.1.0a1

Reproduction steps: 1. Open "TilemapDeselected.zip" project2. Open "Test" scene3. Select "Tilemap B" as the "Active Tilemap" in the ... Read more

0
votes
Fixed

[PLM] Duplicate vertices are created before charting

Progressive Lightmapper

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Dec 04, 2017

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Version/s: 2018.1.0a7

Vertex indices in a mesh are duplicated before charting. Steps for reproduction:1) Open the project `DuplicateVertices` below2) Open... Read more

0
votes
Fixed

First frame of TextMeshPro text is rendered as squares

Package: TextMeshPro

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Jun 24, 2019

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Version/s: 2.0.1

How to reproduce:1. Open attached project "TmpBug.zip"2. Enter Play mode (the Editor will be paused automatically)3. Observe Game or... Read more

0
votes
Fixed

Crash after enabling OpenXR Mock HMD and Vulkan rendering and entering p...

Vulkan

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Dec 21, 2021

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Version/s: 2022.2.0a1

Unhandled exception at 0x00007FFB87BC879A (vulkan-1.dll) in 1390074_crash.dmp: 0xC0000005: Access violation reading location 0x00000... Read more

0
votes
Fixed

Player Setting "Virtual Reality Supported" is shared cross-platform

VR

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Jan 25, 2016

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Version/s: 5.3.2f1

In the Player Settings, "Virtual Reality Supported" is shared between multiple platforms. This isn't necessarily desirable, as on st... Read more

0
votes
Active

Nesting horizontal ScrollView breaks the vertical scrolling flow

UI Toolkit Controls

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Dec 10, 2025

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Version/s: 6000.3.0a2, 6000.4.0a2, 6000.5.0a1

Steps to reproduce: Import scrollview-horizontal-nesting.uxml in a Project. Open in the UI Builder and enter preview mode. With the ... Read more

0
votes
Fixed

Editor stops repainting and throws exceptions when creating new Scene in...

Asset - Database

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Feb 19, 2020

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Version/s: 2017.4, 2018.4, 2018.4.0f1, 2019.3, 2020.1

How to reproduce:1. Create a new project2. Import "NewBehaviourScript.cs" and attach it to any GameObject3. Go to Assets > Test &... Read more

0
votes
Fixed

[LWRP] Shadows are not updated relative to the camera position when upda...

Graphics - General

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Jul 12, 2018

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Version/s: 2018.2.0f2

How to reproduce:1. Create a new LWRP project2. Open "PackageManager" window3. Select LightWeight Render Pipeline and update it from... Read more

0
votes
Won't Fix

Transition condition from a Sub-State Machine doesn't take effect when i...

Mecanim Animation

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Jun 30, 2023

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Version/s: 2021.3.28f1, 2022.3.4f1, 2023.1.3f1, 2023.2.0a22, 2023.3.0a3

Reproduction steps:1. Open the attached “Repro.zip” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Open the Animator w... Read more

3
votes
Fixed

"m_IndirectSpecularColor" changes every time when changes are made to th...

Lighting

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Aug 22, 2023

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Version/s: 2021.3.29f1, 2022.3.8f1, 2023.1.10f1, 2023.2.0b6, 2023.3.0a2, 6000.0.0b11

Reproduction steps:1. Upload project “save_repro.zip” to a version control repository2. Open project “save_repro.zip”3. Open “Outdoo... Read more

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