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NullReferenceException when clicking "Preview" in Addressables window
To reproduce:1. Open attached project2. Open "Addressable assets" window: Window -> Asset Management -> Addressable Assets3. C... Read more
[Tilemap] After exiting Playmode the "Active Tilemap" resets to default,...
Reproduction steps: 1. Open "TilemapDeselected.zip" project2. Open "Test" scene3. Select "Tilemap B" as the "Active Tilemap" in the ... Read more
[XR] Online documentation is missing for Vuforia AR package
Online documentation, changelog, license information is missing for Vuforia Engine AR. Offline documentation opens up on clicking. S... Read more
[Windows] Active Touch Count keeps increasing when repeatedly clicking i...
Reproduction steps:1. Open the attached “IN-96723_touch_repro” project2. Open the “Assets/Scenes/SampleScene.unity” scene3. Change G... Read more
Player Setting "Virtual Reality Supported" is shared cross-platform
In the Player Settings, "Virtual Reality Supported" is shared between multiple platforms. This isn't necessarily desirable, as on st... Read more
Closure allocation is reported at an incorrect line number when using Pr...
How to reproduce:1. Open the attached “IN-124154_2218818.zip” project2. Open the Project Auditor (Window → Analysis → Project Audito... Read more
[iPadOS 13] TouchScreenKeyboard.visible isn't updated if using Floating ...
How to reproduce:1. Build the attached project for iOS2. Build & Run the Xcode project to iPad device3. Press "Show Keyboard"4. ... Read more
[Android] Player freezes when built with Vulkan, IL2CPP and ARM64 with a...
Reproduction steps:1. Open the attached project "ReproProj" with Android platform2. Open the “/Assets/Scenes/SampleScene.unity” Scen... Read more
Preset cannot be saved when saving outside of the Project's Assets direc...
How to reproduce:1. Open the attached project (PresetTest.zip)2. In the Project view, go to Packages/TESTPACKAGE, and select the Scr... Read more
[Quest3] Meta Spatial Anchor feature while using the OpenXR runtime outp...
Steps to reproduce:1. Open the attached project "BrokenSpatialAnchors.zip" and switch platform to Android2. Connect a Meta Quest 3 h... Read more
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