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34
votes
Won't Fix

Instantiate from resource folder with Android player is too slow

Android

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Jan 29, 2015

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Version/s: 5.0.0b21

Instantiate from resource folder with Android player is too slow with prefabs that have multiple GameObjects Read more

21
votes
Fixed

Canvas Components are ignored when using Camera.RenderToCubemap

-

Jun 01, 2022

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Version/s: 2022.2.0b3, 6000.0.0b13

Reproduction steps:1. Open the attached project "Case_1405619.zip" and load Scene "Main"2. Enter Play Mode3. In the project window s... Read more

31
votes
Fixed

[Unity Remote] Missing "Any iOS Device" selection in editor

iOS

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Mar 04, 2015

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Version/s: 5.0.0f4

1. Open Unity editor2. Open Editor settings3. Unity Remote Device allows to select only "None" and "Any Android Device" Read more

21
votes
Not Reproducible

When a button's interactability is re-enabled, it's "Highlighted" trigge...

uGUI

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Feb 02, 2017

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Version/s: 5.5.1p1

Steps to reproduce:1. Download and open the attached project2. Enter playmode3. Press any button4. Press any other button Expected r... Read more

18
votes
Won't Fix

Scene Async Load Is Not Async [To be broken into smaller more specific t...

Asset Bundles

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Oct 26, 2016

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Version/s: 5.5.0b9

Loading a scene asynchronously doesn't appear to be asynchronous. This has been tested loading a scene with around 10,000 cubes both... Read more

26
votes
Fixed

modifications.empty() error after creating object from prefab which has ...

Scene Management

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Jul 21, 2015

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Version/s: 5.1.1f1

Steps to reproduce: 1. Make a new project2. Create a canvas3. Create an empty child (a) on the canvas4. Create an empty child (b) on... Read more

18
votes
Fixed

NullReferenceException when trying to import package

Asset Import

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Jan 19, 2016

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Version/s: 5.3.1p3

Steps to reproduce: 1. Download attached package2. Open Unity project and try to import this package3. Notice that import window is ... Read more

13
votes
Not Reproducible

[Lighting]Errors in console on changing editor visualization mode to rea...

MacOS

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Dec 05, 2018

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Version/s: 2018.3.0b7, 2018.3.0f1

Steps To Reproduce: 1. Create a new project.2. Hierarchy > Effects > Particle System.3. Window > Rendering > Lighting Se... Read more

12
votes
Fixed

[WebGL][Android] Memory growth above 256mb causes [Could Not Allocate] e...

Web Platform

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Dec 02, 2020

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Version/s: 2019.4, 2020.1.4f1, 2020.2, 2021.1, 2021.2

Reproduction steps:1. Open the attached project "WebGL-MemoryTest-main.zip"2. In the Project window under "Assets/Scenes" open "Memo... Read more

11
votes
Fixed

ECS RenderMeshSystemV2 has substantial amount of memory leak

Package: Entity Component System (ECS)

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May 05, 2019

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Version/s: 0.0.12-preview.31

How to reproduce:1. Open the attached project ("Empty06.zip") or (case_1151798-Empty06_2020.zip if you have problem opening with lat... Read more

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