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23
votes
Fixed

Assertions spam the Console when minimizing the Editor Window

Asset - Database

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Aug 19, 2019

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Version/s: 2020.1.0a1

On 2020.1, if you start a new project you will get spammed with a lot of errors and assertions.Every time the user would minimize th... Read more

18
votes
Won't Fix

Scene Async Load Is Not Async [To be broken into smaller more specific t...

Asset Bundles

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Oct 26, 2016

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Version/s: 5.5.0b9

Loading a scene asynchronously doesn't appear to be asynchronous. This has been tested loading a scene with around 10,000 cubes both... Read more

32
votes
Fixed

[LineRenderer] Line renderer flickers

Camera

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Mar 18, 2015

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Version/s: 5.0.0p1

To reproduce:1. Open attached project2. Open MainScene3. Press play4. Walk in front of Line Renderer for couple of minutes5. Notice ... Read more

34
votes
Won't Fix

Instantiate from resource folder with Android player is too slow

Android

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Jan 29, 2015

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Version/s: 5.0.0b21

Instantiate from resource folder with Android player is too slow with prefabs that have multiple GameObjects Read more

13
votes
Fixed

[Linux Editor] Undocked panels can't be resized in some Desktop Environm...

Linux

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Aug 16, 2017

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Version/s: 2017.1.0xf3

Steps to reproduce:1. Open any project2. Drag out any of the docked panels (ie Scene view) so it becomes an independent/undocked win... Read more

17
votes
Fixed

[URP] Lit Sprite's Normal Map is visible outside the Sprite Mask when Li...

Package: Scriptable Render Pipeline Universal

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Nov 18, 2019

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Version/s: 7.1.1, 7.1.5

How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Toggle "Point Light 2D" GameObject's Light2D Component... Read more

31
votes
Fixed

[IL2CPP] AudioMixer.FindMatchingGroups returns null

iOS

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Mar 22, 2015

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Version/s: 5.0.0p2

To Reproduce: 1. Open the attached project (turn on text serialization in p2, before importing to trunk).2. Deploy with IL2CPP.3. Ob... Read more

43
votes
Fixed

UI: Nested masks behave incorrectly

UI

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Sep 29, 2014

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Version/s: 4.6.0b17

To reproduce this bug: 1. Open the attached project2. Open 'MaskingBug' scene3. It has 3 images with Masks as children of one anothe... Read more

11
votes
Fixed

ECS RenderMeshSystemV2 has substantial amount of memory leak

Package: Entity Component System (ECS)

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May 05, 2019

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Version/s: 0.0.12-preview.31

How to reproduce:1. Open the attached project ("Empty06.zip") or (case_1151798-Empty06_2020.zip if you have problem opening with lat... Read more

31
votes
Active

Occlusion does not work when scene is loaded from an Addressable

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Aug 02, 2022

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Version/s: 2020.3.37f1, 2021.3.7f1, 2022.1.11f1, 2022.2.0b3, 2023.1.0a4

Steps1) open project ( UUM_10842_MinReproV5 )2) File > Build settings > Build player > Select Android > Click Switch pla... Read more

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