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32
votes
Fixed

[LineRenderer] Line renderer flickers

Camera

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Mar 18, 2015

-

Version/s: 5.0.0p1

To reproduce:1. Open attached project2. Open MainScene3. Press play4. Walk in front of Line Renderer for couple of minutes5. Notice ... Read more

34
votes
Won't Fix

Instantiate from resource folder with Android player is too slow

Android

-

Jan 29, 2015

-

Version/s: 5.0.0b21

Instantiate from resource folder with Android player is too slow with prefabs that have multiple GameObjects Read more

13
votes
Fixed

[Linux Editor] Undocked panels can't be resized in some Desktop Environm...

Linux

-

Aug 16, 2017

-

Version/s: 2017.1.0xf3

Steps to reproduce:1. Open any project2. Drag out any of the docked panels (ie Scene view) so it becomes an independent/undocked win... Read more

18
votes
Fixed

NullReferenceException when trying to import package

Asset Import

-

Jan 19, 2016

-

Version/s: 5.3.1p3

Steps to reproduce: 1. Download attached package2. Open Unity project and try to import this package3. Notice that import window is ... Read more

18
votes
Not Reproducible
17
votes
Fixed

[URP] Lit Sprite's Normal Map is visible outside the Sprite Mask when Li...

Package: Scriptable Render Pipeline Universal

-

Nov 18, 2019

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Version/s: 7.1.1, 7.1.5

How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Toggle "Point Light 2D" GameObject's Light2D Component... Read more

31
votes
Fixed

[IL2CPP] AudioMixer.FindMatchingGroups returns null

iOS

-

Mar 22, 2015

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Version/s: 5.0.0p2

To Reproduce: 1. Open the attached project (turn on text serialization in p2, before importing to trunk).2. Deploy with IL2CPP.3. Ob... Read more

23
votes
Not Reproducible

Large memory allocations on canvas when running on Android devices

Android

-

Sep 01, 2015

-

Version/s: 5.2.0f2

Canvas.SendWillRenderCanvases() takes a lot of memory on Android phones. Read more

11
votes
Fixed

ECS RenderMeshSystemV2 has substantial amount of memory leak

Package: Entity Component System (ECS)

-

May 05, 2019

-

Version/s: 0.0.12-preview.31

How to reproduce:1. Open the attached project ("Empty06.zip") or (case_1151798-Empty06_2020.zip if you have problem opening with lat... Read more

31
votes
Active

Occlusion does not work when scene is loaded from an Addressable

-

Aug 02, 2022

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Version/s: 2020.3.37f1, 2021.3.7f1, 2022.1.11f1, 2022.2.0b3, 2023.1.0a4

Steps1) open project ( UUM_10842_MinReproV5 )2) File > Build settings > Build player > Select Android > Click Switch pla... Read more

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