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Toggling the "Spatialize" flag on and off on a playing audio source caus...
How to reproduce:1. Open the attached “OnAudioFilterReadTest_2020-3-37” project2. Open the “SampleScene”3. Select the “SimpleRepro” ... Read more
Editor crashes while loading a project if you will quit Unity Hub
Steps to reproduce:1. Open Unity Hub2. Create a project via Unity Hub3. Quit the hub while the Editor is loading, the editor will cr... Read more
[iOS][GLES2/3] Screen becomes dark if resolution is changed when image e...
1. Open attached project2. Build to iOS3. Press "Native Res" twice it will switch from native to lower and from lower to native4. Sc... Read more
[WebGL][IL2CPP] After the first Build every other WebGL Build for empty ...
How to reproduce:1. Open the attached 779507_WebGL-IL2CPPCore-Issue.zip project2. Switch to WebGL platform and enable Development mo... Read more
Isometric tiles are flickering and overlapping each other when entering ...
Reproduction steps: 1. Open the attached project “IN-86363.zip”2. Open the “IsometricScene”3. Enter Play Mode4. Observe the result E... Read more
[HDRP] Poor default settings for Contact Shadows quality levels
We provide 3 quality levels that control only once checbox to turn off and on Contact shadows. However all (low, mid, high) = contac... Read more
[Android] Scrollview randomly bounces
Steps to reproduce: 1) Download attached project and open in Unity2) Build scene 'TestScrollView5.4' and run on a device Note: You s... Read more
Grid is not displayed when previewing it in the Tile Palette window
How to reproduce:1. Open the “Tilemap_PaletteGridBug“ project2. Open the “SampleScene“3. In the Tile Palette window, observe the pre... Read more
Particles set to emit from a Skinned Mesh Renderer do not work with Blen...
When a particle system is set to use a Skinned Mesh Renderer as its Shape, and that mesh is using blend shapes, the particles are on... Read more
Unmodified Addressable Groups are dirtied when reimporting Assets in Loc...
How to reproduce:1. Open the attached “IN-103549” project2. Enable Debug mode3. Open the “AddressablesAssetGroup.cs” (IN-103549\Libr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
- Group Node name text is way smaller in the renaming state than the actual display size