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0
votes
Won't Fix

Toggling the "Spatialize" flag on and off on a playing audio source caus...

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Jul 25, 2022

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Version/s: 2020.3.37f1, 2021.3.7f1, 2022.1.10f1, 2022.2.0b2, 2023.1.0a4, 2023.2.0a1

How to reproduce:1. Open the attached “OnAudioFilterReadTest_2020-3-37” project2. Open the “SampleScene”3. Select the “SimpleRepro” ... Read more

0
votes
Fixed

Editor crashes while loading a project if you will quit Unity Hub

Hub

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Feb 27, 2018

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Version/s: 2018.1.0b8

Steps to reproduce:1. Open Unity Hub2. Create a project via Unity Hub3. Quit the hub while the Editor is loading, the editor will cr... Read more

0
votes
Not Reproducible

[iOS][GLES2/3] Screen becomes dark if resolution is changed when image e...

Mobile Rendering

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Jan 22, 2016

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Version/s: 5.3.1p3

1. Open attached project2. Build to iOS3. Press "Native Res" twice it will switch from native to lower and from lower to native4. Sc... Read more

0
votes
Duplicate

[WebGL][IL2CPP] After the first Build every other WebGL Build for empty ...

WebGL

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Feb 18, 2020

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Version/s: 2019.2, 2019.2.20f1, 2019.3, 2020.1

How to reproduce:1. Open the attached 779507_WebGL-IL2CPPCore-Issue.zip project2. Switch to WebGL platform and enable Development mo... Read more

0
votes
Fixed

Isometric tiles are flickering and overlapping each other when entering ...

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Nov 08, 2024

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Version/s: 2021.3.46f1, 2022.3.52f1

Reproduction steps: 1. Open the attached project “IN-86363.zip”2. Open the “IsometricScene”3. Enter Play Mode4. Observe the result E... Read more

0
votes
Fixed

[HDRP] Poor default settings for Contact Shadows quality levels

Package: Scriptable Render Pipeline HD

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Sep 10, 2020

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Version/s: HDRP/staging 2020 09 10

We provide 3 quality levels that control only once checbox to turn off and on Contact shadows. However all (low, mid, high) = contac... Read more

0
votes
Won't Fix

[Android] Scrollview randomly bounces

Android

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Sep 20, 2016

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Version/s: 5.4.1f1

Steps to reproduce: 1) Download attached project and open in Unity2) Build scene 'TestScrollView5.4' and run on a device Note: You s... Read more

0
votes
Fixed

Grid is not displayed when previewing it in the Tile Palette window

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Apr 10, 2025

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Version/s: 6000.2.0a9, 6000.3.0a1

How to reproduce:1. Open the “Tilemap_PaletteGridBug“ project2. Open the “SampleScene“3. In the Tile Palette window, observe the pre... Read more

0
votes
Fixed

Particles set to emit from a Skinned Mesh Renderer do not work with Blen...

Shuriken

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Jan 25, 2016

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Version/s: 5.3.1p4

When a particle system is set to use a Skinned Mesh Renderer as its Shape, and that mesh is using blend shapes, the particles are on... Read more

0
votes
Fixed

Unmodified Addressable Groups are dirtied when reimporting Assets in Loc...

Package: Localization Package

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Jun 05, 2025

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Version/s: 1.5.4

How to reproduce:1. Open the attached “IN-103549” project2. Enable Debug mode3. Open the “AddressablesAssetGroup.cs” (IN-103549\Libr... Read more

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