Search Issue Tracker

1
votes
Fixed

ObjectDisposedException is caught when an unused variable is declared in...

IL2CPP

-

Feb 10, 2022

-

Version/s: 2019.4, 2020.3, 2020.3.28f1, 2021.2, 2021.3, 2022.1, 2022.2

Reproduction steps:1. Open users attached project2. Go to File > Build Settings and press Build And Run3. Press the button in the... Read more

0
votes
Fixed

PackedMemorySnapshot: Type contains staticFieldBytes, but has no static ...

Scripting

-

Jan 03, 2018

-

Version/s: 2017.3.0f3

Steps to reproduce1. Open user attached project2. Click Mainmenu > BugReport > Open TestCode Window3. Click Capture Memory 'Ed... Read more

2
votes
Fixed

[GrabPass] Screen flips upside down when using GrabPass, HDR and image e...

DirectX

-

Mar 18, 2016

-

Version/s: 5.4.0b10

The game view is vertically flipped when the following conditions are met: - The camera renders a material that uses GrabPass.- HDR ... Read more

0
votes
Fixed

[iOS]WWW.LoadFromCacheOrDownload does not remove least used asset bundle...

iOS

-

Jan 18, 2016

-

Version/s: 5.3.1p2

1. Open attached project2. Change lionbUrl string into "https://oc.unity3d.com/index.php/s/WDNK7fwsrEXCygT/download" in Loader.cs3. ... Read more

0
votes
Not Reproducible

Empty space appears at the top of Base dropdown in “New Material” window

AI Generators

-

Dec 11, 2025

-

Version/s: 1.0.0-pre.20

Steps to reproduce:1. Create new Unity project2. Install AI packages3. Once installed, open “New Material” window4. In Material Map ... Read more

0
votes
Duplicate

[SerializeReference] fields of classes derived from System.Object invali...

Serialization

-

Feb 13, 2020

-

Version/s: 2019.3, 2019.3.0f6, 2020.1

Steps to reproduce:1. Open the attached project (case_1219332.zip)2. Enter Play Mode3. Observe that hashes match for all objects as ... Read more

0
votes
Duplicate

[LWRP] Lightweight rendering with tilemap Bug

Graphics - General

-

Jul 10, 2018

-

Version/s:

SRP Repo: Issue #1192 Bug detail:Tiles disappear in game view, when tile is not visible in the scene view Read more

0
votes
Fixed

physx::shdfnd::Array<...>::resize crash when MeshCollider Convex is on

Physics

-

Mar 18, 2017

-

Version/s: 5.6.0b5

To reproduce:1.Open attached project "892396"2.Select "TiltHead" in the Hierarchy3.Make sure Convex is on on the MeshCollider on "No... Read more

0
votes
Active

Enabling/Disabling direct storage on windows default build profile is br...

Windows

-

Feb 06, 2026

-

Version/s: 6000.4.0b9, 6000.5.0a6

Steps to reproduce: Open latest 6.5 or 6.4 editor Enable and disable the direct storage setting on the default windows build profile... Read more

0
votes
Fixed

A "TextMesh Pro Essential Resources are missing" Console error is thrown...

Text (TextMeshPro)

-

Jun 06, 2024

-

Version/s: 6000.0.5f1

How to reproduce:1. Create a new project2. Open the Project Settings3. Import the Essential Resources (if required and allowed)4. Op... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.