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0
votes
Won't Fix

[Android] [IL2CPP] Switch statements with 1023 or more cases will not be...

IL2CPP

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Feb 12, 2020

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Version/s: 2017.4, 2017.4.32f1

How to reproduce:1. Download and open the attached project "1218998.zip"2. Build and run Expected result: "Switch worked" is written... Read more

0
votes
Duplicate

Timeline Animation flickers in Play Mode

Timeline

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Jan 03, 2019

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Version/s: 2018.3.0a1, 2018.3.0f2, 2019.1.0a1, 2019.2.0a1

Steps to reproduce:1. Open original project "AnimationBugProj - Copy.zip"2. Open up Sequencing -> Timeline3. Select "ClimingDownL... Read more

0
votes
Not Reproducible

Objects are rendered in a different order when running the build in batc...

Graphics - LowLevel

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Aug 27, 2020

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Version/s: 2019.4, 2019.4.3f1, 2020.2

How to reproduce1. Download the attached project from the Google Drive link2. Create a standalone (Windows) build in a selected fold... Read more

0
votes
Fixed

[Universal RP]Opaque texture is not downsampled when setting Opaque Down...

Package: Scriptable Render Pipeline Universal

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Feb 29, 2020

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Version/s: 7.0.0

How to reproduce:1. Open the project from the attached file "1223894.zip"(download link in edit)2. Enter Play Mode and inspect the S... Read more

0
votes
Fixed

Material Inspector UI - Tooltip

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Feb 02, 2024

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Version/s: 2023.3.0b3, 6000.0.37f1, 7000.0.0a1

!image-2024-02-02-12-07-39-798.png|width=1142,height=415! Read more

0
votes
Fixed

[Shuriken] Unity crashes on "ParticleSystemParticles::element_assign" wh...

Shuriken

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Jan 20, 2016

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Version/s: 5.4.0b3

Reproduction steps:1. Open attached Unity project.2. Open the "repro" scene.3. Descend "FX" game object in the hierarchy.4. Select "... Read more

5
votes
Fixed

"Trying to draw gizmos while inside a renderpass" error message is throw...

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Jun 06, 2025

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Version/s: 6000.0.59f1, 6000.2.8f1, 6000.3.0b5, 6000.4.0a2

Steps to reproduce:1. Open the attached “Repro.zip“ project2. Open the “_Menu” Scene3. Open the Scene View4. In the top-right corner... Read more

0
votes
Won't Fix

[HDRP] [VT] Massive viewport slowdown after tweaking GPU Cache Size per ...

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Jun 09, 2022

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Version/s: 2022.2.0a16

Steps to reproduce: 1) Create an Empty scene or open attached project 2) Make sure VT is enabled, go to HDRP asset and at the bottom... Read more

1
votes
Fixed

Performance slowdown when using IL2CPP as scripting backend

IL2CPP

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Jul 03, 2018

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Version/s: 2018.2.0b10

Steps to reproduce:1. Open user-attached project2. Build with both Mono and IL2CPP backends3. Follow the instructions provided in 'N... Read more

0
votes
Fixed

"Failed getting triangles. Submesh topology is lines or points" error ap...

Graphics - General

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Jul 11, 2017

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Version/s: 2017.2.0b2

1. Open the attached "ErrorBug" project and "Scene" scene2. Double click on "case_930...PointChunk..." point mesh in Hierarchy with ... Read more

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