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13
votes
Fixed

[Linux Editor] Undocked panels can't be resized in some Desktop Environm...

Linux

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Aug 16, 2017

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Version/s: 2017.1.0xf3

Steps to reproduce:1. Open any project2. Drag out any of the docked panels (ie Scene view) so it becomes an independent/undocked win... Read more

21
votes
Fixed

[UNET] SyncListStruct class file with certain names is not synced with c...

Networking

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Oct 18, 2015

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Version/s: 5.2.1p4

Steps to reproduce:1) Download attached "Repro.zip"2) Open the scene and build the project3) Host from build, Client from editor4) S... Read more

33
votes
Fixed

[XR][Android] Depth map right eye issue with VR Single Pass sampling _Ca...

XR SDK

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Nov 11, 2018

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Version/s: 2017.4.15f1, 2018.2.13f1, 2018.2.16f1, 2018.3.0b10, 2019.1.0a8

Steps to reproduce:1. Open user attached project2. Build & Run on an Android device- Observe the depth map breaking on the right... Read more

21
votes
Fixed

Canvas Components are ignored when using Camera.RenderToCubemap

-

Jun 01, 2022

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Version/s: 2022.2.0b3, 6000.0.0b13

Reproduction steps:1. Open the attached project "Case_1405619.zip" and load Scene "Main"2. Enter Play Mode3. In the project window s... Read more

18
votes
Not Reproducible
31
votes
Fixed

GI gets stuck on Bake Indirect when Precomputed Realtime resolution is >...

Global Illumination

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Mar 31, 2015

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Version/s: 5.0.0p2

How to reproduce: 1. Open attached project2. Open scene scene.unity- Scene contains a map built out of Unity primitives3. Set the Pr... Read more

33
votes
Fixed

Cursor flickering in editor while playtesting if cursor.visible = false

Editor - Other

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Mar 05, 2015

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Version/s: 5.0.0f4

Reproduction steps:1. Open user submitted project "Test Cursor Locking"2. Add user script "ScreenLockCursor.cs" to any object in the... Read more

16
votes
Fixed

[VR]Terrain Trees appear black in build

VR

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Apr 02, 2016

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Version/s: 5.4.0b12

1) Setup EITHER headset2) Build and Deploy to Windows Standalone3) Run the Build4) Put on the headset and observe that some of the f... Read more

31
votes
Fixed

[Unity Remote] Missing "Any iOS Device" selection in editor

iOS

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Mar 04, 2015

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Version/s: 5.0.0f4

1. Open Unity editor2. Open Editor settings3. Unity Remote Device allows to select only "None" and "Any Android Device" Read more

18
votes
Won't Fix

Scene Async Load Is Not Async [To be broken into smaller more specific t...

Asset Bundles

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Oct 26, 2016

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Version/s: 5.5.0b9

Loading a scene asynchronously doesn't appear to be asynchronous. This has been tested loading a scene with around 10,000 cubes both... Read more

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