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Crash on __pthread_kill when opening a project with a broken prefab
Reproduction steps:1. Open the user's attached project Expected result: Project opensActual result: Project crashes when opening Rep... Read more
[HDRP][RTX] RTR does not seem to reflect what they should in a player
Repro steps :- Open attached project (HDRP template)- Open scene called "SampleScene"- Make sure that RTR shows the unity ball in th... Read more
Surface shader analysis not using 32-bit floats for fixed/half/float/dou...
Reproduction steps:1. Open attached Unity project.2. Open "Bug scene".3. Notice, that "Sphere" game object is black.4. Open "Bug" sh... Read more
Radio Button is squished or selection indicator is off center in Play mo...
Reproduction steps:1. Create a new project2. Create > UI Toolkit > UI Document and open it3. Drag and drop Radio Button to UI ... Read more
Pro Builder Mesh materials get striped in build
Reproduction steps:1. Open the attached "Golden-Rule" project2. Build and Run Expected result: Orange ramps are visibleActual result... Read more
[Backend][Improved Prefabs] Applying dependent componet to nested prefab...
Steps:1. Create empty GameObject 'A' and 'B'2. Make prefab asset out of 'A' and another one out of 'B'3. Nest 'B' to 'A'4. Instantia... Read more
WebCamTexture.didUpdateThisFrame is set after the WebCamTexture is rendered
Updating didUpdateThisFrame property in LateUpdate() makes sense for MovieTexture because it's an output but WebCamTexture (which ca... Read more
Editor crashes when a specific scene is played/stopped multiple times us...
To reproduce:1. Open project2. Play/stop scene multiple times using CTRL+P until editor will crash (easiest to reproduce on 2017.1.0... Read more
[LWRP] A Shader created in ShaderGraph is not applied on Object when cal...
To reproduce: 1. Download attached "test.zip" project and open in Unity2. Open "SampleScene" scene3. Open Scene View4. Observe that ... Read more
[GearVR] Pause/Unpause repeatedly crashes app
1) Enable developer mode in the Gear VR service.2) Start the app.3) Repeatedly mash the Gear VR Back button to pause/resume quickly.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size