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0
votes
Not Reproducible

Flipped 2D Hinge Joints behave incorrectly

Physics2D

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Dec 12, 2017

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Version/s: 2017.1.2p3

How to reproduce:1. Open Unity2. Load user-submitted project (2D-BugReportProject.zip)3. Open "Game.unity" scene4. Play the scene5. ... Read more

0
votes
By Design

Mesh with a Custom Shader appears to overlap when rendering with Blendin...

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Sep 01, 2023

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Version/s: 2021.3.30f1, 2022.3.9f1, 2023.1.12f1, 2023.2.0b8, 2023.3.0a4

How to reproduce:1. Open the attached “MeshXBug.zip“ project2. Open the “Bug Demo“ Scene3. Enter Play Mode Expected result: Mesh is ... Read more

0
votes
By Design

Surface shader analysis not using 32-bit floats for fixed/half/float/dou...

Shaders

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Jan 08, 2016

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Version/s: 5.3.0f4

Reproduction steps:1. Open attached Unity project.2. Open "Bug scene".3. Notice, that "Sphere" game object is black.4. Open "Bug" sh... Read more

2
votes
Fixed

All Input Action Maps are active simultaneously when switching them with...

Package: Input System

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Jun 19, 2025

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Version/s: 1.14.0

Reproduction steps:1. Open the attached “IN-104974.zip” project2. Open the “SampleScene”3. Enter Play mode4. Press “Enter”5. Observe... Read more

0
votes
Fixed

Packman logs a warning when making a HEAD request on a url with a redirect

WebRequest

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Jun 22, 2022

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Version/s:

Package manager links log warnings when clicked Read more

0
votes
Fixed

RenderTexture does not repaint Material when Camera view changes

Package: Scriptable Render Pipeline Universal

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Jan 16, 2022

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Version/s: 2022.1.0b1, 2022.1.0b3, 2022.2

How to reproduce:1. Open the user's attached project2. Open scene Scenes/RenderTest3. In the Project window, under the Assets folder... Read more

1
votes
Fixed

Sprite Masks affect Sprite Renderers outside their range when a Light2D ...

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May 15, 2024

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Version/s: 2022.3.28f1, 6000.0.2f1, 7000.0.0a1

How to reproduce:1. Open the attached "sprite_mask_issue_urp" project2. Open the “testscene” and observe the “Circle_1” sprite in th... Read more

0
votes
Fixed

Unity Editor fails to build a project after moving a native plugin DLL f...

Deployment Management

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Oct 09, 2018

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Version/s: 2018.2.0a1, 2018.3.0b4

Steps to reproduce:1. Open user's project2. Move Assets/FolderA/FooBar.dll into Assets/FolderB3. Build the project Expected result: ... Read more

0
votes
Fixed

[macOS] Splash screen doesn't display progress in the dock

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Apr 02, 2024

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Version/s: 6000.0.0b1

Older versions of unity would display progress in the dock. The new fancy splash screens don't do this on macOS. Steps to reproduce:... Read more

0
votes
Fixed

[IL2CPP] Build fails with C# plug in which has nested pointer

IL2CPP

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Nov 27, 2018

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Version/s: 2018.3.0a1, 2018.3.0b4, 2019.1.0a1

Steps to reproduce:1. Download attached project2. Build standalone player with IL2CPP backend Expected results: project successfully... Read more

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