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The project hangs on Completing Domain when loading a project
How to reproduce:1. Open the "IN-32446_SourceGenBugRepro" project2. If prompted with Package Manager Errors, select "continue"3. If ... Read more
MonoDevelop 4.0.1 doesn't allow folding of classes/methods
To reproduce:1. Create a new project2. Create a new script3. Open it in MonoDevelop4. Notice that there are no foldable sections Read more
UI: Nested masks behave incorrectly
To reproduce this bug: 1. Open the attached project2. Open 'MaskingBug' scene3. It has 3 images with Masks as children of one anothe... Read more
GI gets stuck on Bake Indirect when Precomputed Realtime resolution is >...
How to reproduce: 1. Open attached project2. Open scene scene.unity- Scene contains a map built out of Unity primitives3. Set the Pr... Read more
Assertions spam the Console when minimizing the Editor Window
On 2020.1, if you start a new project you will get spammed with a lot of errors and assertions.Every time the user would minimize th... Read more
[UNET] SyncListStruct class file with certain names is not synced with c...
Steps to reproduce:1) Download attached "Repro.zip"2) Open the scene and build the project3) Host from build, Client from editor4) S... Read more
[Linux Editor] Undocked panels can't be resized in some Desktop Environm...
Steps to reproduce:1. Open any project2. Drag out any of the docked panels (ie Scene view) so it becomes an independent/undocked win... Read more
Scene Async Load Is Not Async [To be broken into smaller more specific t...
Loading a scene asynchronously doesn't appear to be asynchronous. This has been tested loading a scene with around 10,000 cubes both... Read more
[XR][Android] Depth map right eye issue with VR Single Pass sampling _Ca...
Steps to reproduce:1. Open user attached project2. Build & Run on an Android device- Observe the depth map breaking on the right... Read more
Cursor flickering in editor while playtesting if cursor.visible = false
Reproduction steps:1. Open user submitted project "Test Cursor Locking"2. Add user script "ScreenLockCursor.cs" to any object in the... Read more
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