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1
votes
Fixed

Editor crashes on "GrayscaleFilterEffect::RenderGrayscaleFade" when obje...

Graphics - General

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Jan 06, 2016

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Version/s: 5.4.0b1

Reproduction steps:1. Open attached "test47" Unity project.2. Open "Standart Assets/Scenes/withrealgeo" scene.3. Click on "HoloPrint... Read more

0
votes
Fixed

[Usability] Warning message in an Adaptive Probe Volume Component is not...

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Jul 16, 2025

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Version/s: 6000.0.54f1, 6000.1.12f1, 6000.2.0b10, 6000.3.0a2

Steps to reproduce: Open any URP Project In the Hierarchy create an Adaptive Probe Volume (Light > Adaptive Probe Volume) and sel... Read more

1
votes
Fixed

[HDRP] RenderLoop.Prepare takes up a lot of CPU

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Jun 16, 2022

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Version/s: 2021.3.4f1

Reproduction steps:1. Download and open the attached "HDRP BUG" project2. Enter "Play" mode3. In the menu bar, press "Window" > "... Read more

0
votes
Fixed

Memory snapshot's input field is not focused when selecting Match for th...

Package: Memory Profiler

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Aug 18, 2021

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Version/s: 0.2.10-preview.1

How to reproduce:1. Create a new project using the default 3D template2. Import the Memory Profiler package3. Open the Memory Profil... Read more

0
votes
Won't Fix

MonoDevelop crashes when issue a forward search in vi mode at the end of...

CodeEditors

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Jun 23, 2017

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Version/s: 5.6.1f1

To reproduce: 1. Open MonoDevelop2. Create new file3. Go to Tools -> Options -> Text Editor -> Behavior and turn on Use Vi ... Read more

3
votes
Fixed

[tvOS] "Menu" button on Siri Remote returns "Joystick1Button19" instead ...

tvOS

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Jan 28, 2020

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Version/s: 2018.4.16f1, 2019.2.18f1, 2019.3.0f5, 2020.1.0a11

How to reproduce:1. Build & Run the "tvOS_Input.zip" project for tvOS2. Press "Menu" button on the Siri Remote3. Check which but... Read more

0
votes
Not Reproducible

Crash when draging and dropping assets into Project folder.

Asset - Importers

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Dec 04, 2017

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Version/s: 2018.1.0a6

I was dragging and dropping an asset folder from Windows Explorer into Unity's project folder. It started to copy the files into Uni... Read more

0
votes
Fixed

[MeshRenderMode] Particles are scaled too much

Shuriken

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Dec 21, 2015

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Version/s: 5.3.1f1

Steps to reproduce: 1. Open attached project2. Open scene "Test"3. Select "Particle System" in hierarchy to simulate it4. Notice tha... Read more

0
votes
Fixed

Impossibility to set InputSystemUIInputModule.localMultiPlayerRoot to null

Package: Input System

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Jul 14, 2025

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Version/s: 1.14.0

Steps to reproduce: assign a MultiplayerEventSystem.playerRoot to a value try assigning null observe the hierarchy restriction value... Read more

0
votes
Won't Fix

Camera.targetTexture is respecting Camera rect

Graphics - General

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Jul 17, 2019

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Version/s: 2019.3.0a10

Steps:1. Open attached project2. Open SampleScene, hit play3. On ProjectView, select the RenderTexture asset4. On inspector, observe... Read more

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