Search Issue Tracker
Fixed in 2018.2.X
Fixed in 2018.1.X
Votes
0
Found in
2018.1.0b3
Issue ID
990003
Regression
No
[macOS] [IL2CPP] Build fails with DllNotFoundException: ole32.dll
Steps to reproduce:
1. Open the project
2. Make sure build target is set to Mac Standalone
3. Make sure selected scripting backend is IL2CPP
4. Start the build
Result: build fails
Log: Failed running /Applications/Unity 2018.1.0b4/Unity 2018.1.0b4.app/Contents/il2cpp/build/UnityLinker.exe --api=NET_4_6 <...>
<...>
stdout:
Fatal error in Unity CIL Linker
System.DllNotFoundException: ole32.dll
at (wrapper managed-to-native)
<...>
Reproduced on: 2018.1.0b4
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [WebGL][Android] Corrupt header when connecting via IP
- Editor and Android Player hangs/freezes when repeatedly Loading/Unloading AssetBundle in Vulkan
- Selecting a Material for HDRP Decal Projector in the Inspector window spams errors in the Console
- Expanded Asset Preview Box moves/hides when creating new Asset in Project window
- Player crashes on Meta Quest with "/apex/com.android/runtime/lib64/bionic/libc.so" when using OpenXR Plugin in a specific project
Add comment