Search Issue Tracker

0
votes
Fixed

New Input System registers mouse down events when clicking or dragging t...

-

Apr 05, 2024

-

Version/s: 2021.3.37f1, 2022.3.24f1, 2023.2.18f1, 6000.0.0b13, 7000.0.0a1

Reproduction steps:1. Open the attached "PROJECTFILE" project2. Build And Run the project (File > Build And Run)3. Press the “Spa... Read more

0
votes
Duplicate

[2018.2] [OSX] Opening script in editor opens multiple instances of Visu...

CodeEditors

-

Apr 27, 2018

-

Version/s: 2018.2.0b2

To reproduce:1. Create a new project2. Add new c# script to project3. Click to open a newly created script Expected: one instance of... Read more

0
votes
Fixed

When moving children off parent crash on SetTransformParentUndo

Assets Management

-

Dec 26, 2015

-

Version/s: 5.3.0f4

To reproduce issue follow the steps:1. Load this package into a blank projecthttps://www.dropbox.com/s/t1zuzrrvlbyoh0f/houseterrainc... Read more

0
votes
Won't Fix

[HDRP] LookDev window uses default volume to render effects

-

Jul 02, 2025

-

Version/s: 6000.2.0b7, 6000.3.0a2

Steps to reproduce: Start a new HDRP sample project Open Window/Rendering/Look Dev window, make sure it's undocked Observe scene ski... Read more

0
votes
Fixed

Labels Overlap in NavMeshObstacle Inspector when shape is set to "Box" a...

AI Navigation

-

Apr 21, 2021

-

Version/s: 2020.2.0b10, 2020.3, 2021.1, 2021.1.3f1, 2021.2

Reproduction steps:1. Open attached project "NavMeshObstacleOverlap.zip" and scene "SampleScene"2. In Hierarchy window, select "NavM... Read more

0
votes
Fixed

[VFX Graph] Visual Effect is recompiled before entering playmode even if...

-

Aug 25, 2023

-

Version/s: 2021.3.29f1, 2022.3.7f1, 2023.1.9f1, 2023.2.0b4, 2023.3.0a2, 6000.0.0b11

Steps to reproduce: 1. Open attached project2. Open scene "OutdoorsScene"3. Open "New VFX" visual effect4. Make sure visual effect g... Read more

1
votes
Fixed

Editor crashes on "GrayscaleFilterEffect::RenderGrayscaleFade" when obje...

Graphics - General

-

Jan 06, 2016

-

Version/s: 5.4.0b1

Reproduction steps:1. Open attached "test47" Unity project.2. Open "Standart Assets/Scenes/withrealgeo" scene.3. Click on "HoloPrint... Read more

0
votes
Fixed

Editor crashes on TypeTreeQueries::IsStreamedBinaryCompatible or TypeTre...

-

May 26, 2025

-

Version/s: 6000.0.50f1, 6000.1.5f1, 6000.2.0a3, 6000.3.0a3, 6000.4.0a1

Reproduction steps:1. Open the attached “repro_IN-102999“ project2. Open the “Assets/Scenes/Game.unity“ Scene3. Ensure that Domain R... Read more

0
votes
Won't Fix

Textures loaded from Asset Bundles do not show size in the Inspector win...

Asset Bundles

-

Feb 06, 2020

-

Version/s: 2019.3, 2019.3.0f6, 2020.1

Reproduction steps:1. Open the attached project "case_1217392-TextureStreamingAssetBundleIssue-2019.3.zip"2. In the top menu bar bui... Read more

0
votes
Fixed

[Timeline] TimelinePlayable constructor uses JIT method in Mono .NET 3.5...

Timeline

-

Feb 05, 2019

-

Version/s: 2018.3.2f1

How to reproduce:1. Create a timeline playable asset.2. Create a new scene and add a new Playable Director referencing your playable... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.