Search Issue Tracker
Fixed in 2021.2.X
Fixed in 2020.3.X, 2021.1.X
Votes
0
Found in
2020.2.0b10
2020.3
2021.1
2021.1.3f1
2021.2
Issue ID
1330842
Regression
Yes
Labels Overlap in NavMeshObstacle Inspector when shape is set to "Box" and Inspector's width is small
Reproduction steps:
1. Open attached project "NavMeshObstacleOverlap.zip" and scene "SampleScene"
2. In Hierarchy window, select "NavMeshObstacle" GameObject
3. Decrease the inspector window's width until the "Size" and "Carve" labels start to overlap
Expected result: The labels don't overlap
Actual result: The labels overlap
Reproducible with: 2020.2.0b10, 2020.3.5f1, 2021.1.4f1, 2021.2.0a14
Not reproducible with: 2019.4.24f1, 2020.2.0b9
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Profiler - Taking you to the wrong section when using 'show'
- Draw Renderers custom pass doesn't work with SSGI
- WebCamTexture does not set the requested resolution when used in WebGL
- Editor default Stylesheet/Matching Selector buttons in Debugger don't do anything
- Graphics.DrawMeshNow stops rendering Render Texture after a few frames when viewed in the Player
Resolution Note (fix version 2021.2):
Fixed in 2021.2.0a19
Resolution Note (fix version 2021.1):
Fixed in 2021.1.12f1
Resolution Note (fix version 2020.3):
Fixed in 2020.3.13f1