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0
votes
By Design

[Linux] Poor performance in the Editor when processing input events in "...

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Jul 16, 2025

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Version/s: 6000.0.54f1, 6000.1.12f1, 6000.2.0b10, 6000.3.0a2

Reproduction steps:1. Open the attached “IN-108278” project2. Open the “MyEditorWindow” window (Tests > OnGUI test)3. Hovering ov... Read more

8
votes
Fixed

Enabled Interaction Profiles are not saved when reopening the project

Package: OpenXR Plugin

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Jan 28, 2025

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Version/s: 1.14.0

How to reproduce:1. Open the attached project "Showcase-VR.zip"2. Open Edit>Project Settings...>XR Plug-in Management>OpenX... Read more

2
votes
Fixed

[ShaderGraph] Getting a smaller gradient than generated code example whe...

UI Toolkit

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Sep 29, 2021

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Version/s: 2021.1, 2021.1.21f1, 2021.2, 2022.1

Reproduction steps:1. Open the attached project "GradientIssue.zip"2. In the Assets folder open "Gradient Example.shadergraph" Shade... Read more

0
votes
Duplicate

[Mac] Crash when disabling Editor Metal if Metal is the only active Grap...

MacOS

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Jun 23, 2017

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Version/s: 2017.2.0b1

In Player settings on Mac there is an experimental toggle for enabling the Editor to run using Metal. If this is toggled off when th... Read more

0
votes
Fixed

Mesh filter component doesn't get animation tint applied to it

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Aug 01, 2025

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Version/s: 2022.3.65f1, 6000.0.55f1, 6000.1.15f1, 6000.2.0f1, 6000.3.0a4

Steps to reproduce: Create a new project Open Window > Animation > Animation Create a Cube in the Hierarchy window Create an A... Read more

0
votes
Fixed

[Prefab] Rigidbody component is shown in prefab but not in its instance ...

Scene Management

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Nov 27, 2020

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Version/s: 2020.2.0a15, 2021.1.0a1, 2021.1.0a7

Rigidbody component is shown in prefab but not in its instance when unapplied Joint component is removed. Refer the attached video S... Read more

0
votes
Fixed

[UWP][IL2CPP] UnusedBytecodeStripper2 did not run properly

Windows Store Apps

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Dec 04, 2015

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Version/s: 5.3.1f1

When building to UWP platform with IL2CPP backend, editor throws errors in the console: Exception: D:\Unity 5.3.1p1\Editor\Data\Tool... Read more

0
votes
Third Party Issue

GameObjects are not rendered when using a fragment shader with RWStructu...

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Jul 11, 2025

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Version/s: 6000.0.54f1, 6000.1.12f1, 6000.2.0b10, 6000.3.0a2

How to reproduce:1. Open the “IN-107509“ project2. Open the “Main” Scene3. Enter Play Mode4. Observe the Game view Expected result: ... Read more

0
votes
Won't Fix

[MacOS] Input.mousePosition returns incorrect results when mouse cursor ...

Input

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Dec 22, 2018

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Version/s: 2018.3.0a1, 2018.3.0f2, 2019.1.0a1, 2019.2.0a1

[MacOS] Input.mousePosition returns incorrect results when The mouse cursor is not moving Using dual monitors (Game Window on Mac mo... Read more

0
votes
Won't Fix

ProceduralMaterial.isCachedDataAvailable returns true, but material is l...

Scene Management

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Nov 25, 2016

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Version/s: 5.5.0f1

"Do nothing and Cache" option should generate the material and cache the data, then that data can be reloaded. This does not work. S... Read more

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