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[WP10] Game freezes without any output in Debug mode
Reproduction steps: 1. deploy the game to a Windows Phone 10 (Nokia Lumia 920)2. Start playing the game (Turotial or main game)3. At... Read more
[OpenVR] Entered playmode with unsupported gfx api = crash
repro settings: - OpenVR is preffered SDK- OpenVR supported headset is plugged in (CV1 or Vive)- Graphics API auto is unchecked and ... Read more
[XR][Oculus GO][Oculus Quest] Using GrabPass results incorrect shader re...
To reproduce:1. Open attached project "TestSinglePass.zip"2. Build and run for Oculus Quest3. Observe results via device Result: lef... Read more
"Connection to the Update server failed" error appears when trying to up...
To reproduce:1. Open new project;2. Go to Help > Check for updates Actual result: In the opened window error appears: "Connection... Read more
[Android]LoadScene is very slow if APK is split in 5.4
To reproduce:1) Open attached project2) Make sure it has "Split Application Binary" set in Player settings3) Build and run on device... Read more
Crash in ImageFilters::Blit when Calling Graphics.Blit(destination, null)
To reproduce:1. Open attached project;2. Open "shaderTest" scene;3. Add "CameraShaderBehaviour" script to main camera;4. Toggle "Use... Read more
[IL2CPP][iOS] Expected class name error when deploying to iOS device
To reproduce:1. Open attached project2. Build for iOS3. Try to deploy to iOS device using Xcode Actual behavior: failed deployment a... Read more
TextMeshPro Distance Field Overlay shader invisible in HDRP
Steps to reproduce:1. Create a scene using Create -> HD Template Scene. Open the scene2. Create a new TextMeshPro (TMP) 3D object... Read more
Lights only visible in left eye in VR when using built-in pipeline
Reproduction steps: 1. Open the attached project “ReproProject“2. Open the scene “SampleScene“3. Make sure VR headset is connected a... Read more
[iOS] Build&Run doesn't work with Xcode 7 and 7.1
With5.2.0p1 (cd0778e591b3)5.3.0a4 (5bdabab09322)you’ll get: “Unity xcode plugin has not current Xcode in its compatibility list.” Wi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
- Group Node name text is way smaller in the renaming state than the actual display size