Search Issue Tracker

14
votes
Won't Fix

Reimport All closes the Editor and does not reimport the assets when Ser...

Scene Management

-

Jul 21, 2017

-

Version/s: 5.6.2p4

Steps to reproduce:1. Create a new project2. Click on Windows -> Layout -> Default3. Click on Windows -> Services4. Reimpor... Read more

28
votes
Fixed

iOS Simulator SDK is missing ARM64 Architecture support

-

May 31, 2022

-

Version/s: 2021.2.19f1, 2022.1.3f1, 2023.3.0b10, 6000.0.0b13, 7000.0.0a1

How to reproduce:1. Create a new Unity project2. Switch to the iOS Platform3. Change Target SDK to Simulator SDK (Edit -> Project... Read more

16
votes
Fixed

[XR][XRSDK] There's no 3D Layout option for Panoramic Shader with the ne...

XR SDK

-

May 27, 2020

-

Version/s: 2019.3.10f1, 2019.4, 2020.1, 2020.2

Repro steps:1. Create a new project2. Add XR SDK3. Create a new material4. Choose the Skybox Panoramic shader Actual: There's no 3D ... Read more

14
votes
Active

Shader errors are logged in WebGL when building a URP project

-

Jun 06, 2024

-

Version/s: 2021.3.39f1, 2022.3.33f1, 6000.0.6f1, 6000.1.0a7, 6000.2.0a1, 6000.3.0a1, 6000.4.0a1, 7000.0.0a1

How to reproduce:1. Create a new empty URP project2. Press File → Build and Run3. In Player, press “CTRL+SHIFT+J“4. Observe the brow... Read more

81
votes
Fixed

Application crashes on Android adreno based graphics drivers

Mobile Rendering

-

Jul 01, 2014

-

Version/s: 4.5.0f6

Application sometimes crashes under these circumstances: - Unity Version: 4.5.0f6- Target Platform: Android- Hardware: Adreno graphi... Read more

119
votes
Fixed

"Run in Background" does not work for fullscreen

Graphics - General

-

Jan 19, 2014

-

Version/s: 4.3.3f1

To reproduce:1. Open attached project2. Go to player settings. Make sure "Run In Background" is enabled3. Include the test scene and... Read more

15
votes
Not Reproducible

Crash in ImageFilters::Blit when Calling Graphics.Blit(destination, null)

Shaders

-

Jan 16, 2017

-

Version/s: 5.5.0f3

To reproduce:1. Open attached project;2. Open "shaderTest" scene;3. Add "CameraShaderBehaviour" script to main camera;4. Toggle "Use... Read more

15
votes
By Design

Video stutters when played by Video Player

Video

-

Aug 08, 2018

-

Version/s: 2018.1.1f1

To reproduce: 1. Open the attached project (VideoStutterTesting.zip)2. Enter Play mode3. Observe that the video in the Game view stu... Read more

16
votes
Fixed

[OpenVR] Entered playmode with unsupported gfx api = crash

VR

-

May 23, 2016

-

Version/s: 5.4.0b19

repro settings: - OpenVR is preffered SDK- OpenVR supported headset is plugged in (CV1 or Vive)- Graphics API auto is unchecked and ... Read more

24
votes
Fixed

[XR][Oculus GO][Oculus Quest] Using GrabPass results incorrect shader re...

XR SDK

-

Jun 07, 2019

-

Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.1.5f1, 2019.2.0a1, 2019.3.0a1

To reproduce:1. Open attached project "TestSinglePass.zip"2. Build and run for Oculus Quest3. Observe results via device Result: lef... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.