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93
votes
Fixed

Dynamic Font rendering performance issues on iOS

iOS

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Jan 17, 2013

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Version/s: 4.0.1f2

This test project renders a string of N random characters every frame. Testing on an iPad 2 with a string of 30 characters the font ... Read more

31
votes
Fixed

Build fails with IL2CPP error when building in IL2CPP Scripting Backend

IL2CPP

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Jul 21, 2022

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Version/s: 2021.3.8f1

How to reproduce:1. Open project "1422009"2. Open Edit -> Player Settings -> Player3. Set Scripting Backend to IL2CPP4. Open F... Read more

24
votes
Active

Exceptions are not logged when thrown from "async Task"

Scripting

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May 12, 2022

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Version/s: 2019.4, 2020.3, 2021.3, 2021.3.0f1, 2022.1, 2022.2

How to reproduce:1. Open project "LogsInAsync.zip"2. In the Hierarchy window select "GameObject" GameObject3. In the Inspector windo... Read more

15
votes
Fixed

Unity Hangs on SceneManager.UnloadScene

Assets Management

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Jan 17, 2016

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Version/s: 5.3.1p3

Reproduction steps: 1. Open the scene "Spoke Room 00" 2. Make the cube collide with the sphere one time. 3. Make the cube collide a ... Read more

41
votes
Postponed

[IL2CPP] IL2CPP Scripting Backend is a lot slower than Mono when perform...

IL2CPP

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Jul 17, 2020

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Version/s: 2018.4, 2019.4, 2019.4.1f1, 2020.1, 2020.2

How to reproduce:1. Open the attached "1264028 repro" project2. Open Build Settings and make sure that "Test IList" Scene is the onl... Read more

30
votes
Won't Fix

[URP] "Attempting to get Camera relative temporary RenderTexture" is thr...

Universal RP

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May 31, 2022

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Version/s: 2021.2.0b2, 2021.2.4f1, 2022.1.0a16

How to reproduce:1. Open the attached "case_1376601" project2. Open the "ReproScene" Scene3. Enter the Play Mode4. Select the "Main ... Read more

17
votes
Duplicate

[Build][D3D9] Canvas stops rendering in D3D9 windows standalone

UI

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Sep 18, 2015

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Version/s: 5.2.0p1

Repro steps: 1) Open the project and Scene scene2) Build and run(Windows Standalone) in a windowed mode and also make sure it is in ... Read more

15
votes
Fixed

[iOS] WebRequest system initialization fails on IL2CPP builds with disab...

iOS

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Jan 20, 2016

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Version/s: 5.3.1p3

Steps to reproduce: 1. Open attached project2. Build for iOS with Mono2x scripting backend OR IL2CPP with 'Strip Engine Code' disabl... Read more

43
votes
Fixed

Entering Play mode for the first time also launches adb.exe which locks ...

Android

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Nov 25, 2013

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Version/s: 4.3.0f4

Android development kit is required for reproduction. Steps to reproduce:1. Open any project2. Start entering play mode.3. adb.exe p... Read more

19
votes
Duplicate

EditorSceneManager.sceneClosing callback not called when loading a singl...

Scene Management

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Jun 23, 2017

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Version/s: 2017.2.0a2

I register a callback for the EditorSceneManager.sceneClosing event but it doesn't get called when I open another scene in the edito... Read more

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