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"Unexpected transport error from import worker 0. code=2 error=End of fi...
Steps to reproduce:1. Create a new FPS Microgame Template Project2. Observe the console Actual results: "Unexpected transport error ... Read more
Editor crashes in _PluginImporter::GenerateAssetData_ when dragging a ...
Reproduction steps:1. Open the attached project2. Drag and drop "Word" Prefab into Hierarchy-Crash Regression started: 5.3.0f4 Repro... Read more
[SpeedTree][Billboard] Billboard is cut after randomizing .spm model in ...
[Billboard] Billboard is cut after randomizing .spm model in SpeedTree editor Steps to reproduce: 1. Open Unity;2. Open attached pro... Read more
Sprite layout is incorrect when importing a PSB file
Reproduction steps:1. Open the “psbLayoutIssue“ project2. Observe the relative sprite locations in “Chameleon.psb” and “Chameleon.ps... Read more
[Roslyn Analyzers] Analysis is not performed when a ruleset file is modi...
Reproduction steps:1. Open the user's attached project2. Open Assets/Scripts/Default.ruleset3. In Visual Studio expand Microsoft.Uni... Read more
[VFX Graph] SubGraph block cant be created and NullExecptionError is thr...
How to reproduce:1. Create a new HDRP project5. Create a new VFX and open it6. Add Heads and Trails system7. Select Set Lifetime Ran... Read more
Potential crash when exception is raised in mono_domain_unload
The only way so far to repro is to intentionally raise an exception in UnloadDomain (or within mono_domain_unload) as the user did w... Read more
[Windows] IME is delayed from switching to the Korean language in the ed...
Reproduction steps: Open the user attached project Switch to Korean language input Press the Play button Press and hold any letter o... Read more
Invalid AABB errors when opening scene with a Cloth component in it
How to reproduce: 1. Open attached project2. Open scene poziom Testowy/hgfh.unity- Note the errors in the console: Invalid AABB aabb... Read more
[Android] Loading AssetBundle on a device crashes the App
Steps to reproduce:1) Download attached project 'PickScreen' and open in Unity2) Build and run 'pickscreen_10901' scene on a device3... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size