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[WinRT] UnityEngine.dll is referencing Assembly-CSharp.dll
Due to this, MDIL fails to properly process structs from UnityEngine.dll used as generic parameters, thus causing InvalidCastExcepti... Read more
SystemInfo.deviceUniqueIdentifier changes after pluging in flash drive
To reproduce:1. Open attached project2. Run gen scene3. Copy the string from the console4. Close editor5. Plug in flash drive6. Open... Read more
Pointer events are triggered when UI object's scale is set to 0 on certa...
To reproduduce: 1. Download and open attached "repro930009.zip" project.2. Open "New Scene" scene.3. Enter Play mode.4. Try moving m... Read more
The joint.angle value changes when the parent changes rotation
To reproduce:1) Open attached project and scene in it2) Play it3) Select "TwoProblems"4) In scene view, start rotating it by y axis ... Read more
Unloading a scene can destroy non-instantiated prefabs that are indirect...
How to reproduce:1. Open the attached project "UnloadSceneBug.zip"2. Open and play Scene13. Left Mouse Click to the game view, it wi... Read more
[iOS] Crash at Action_1_Invoke_m2461023210_gshared when calling Social.A...
To reproduce:1. Open attached project2. Build for iOS3. Open Xcode project, navigate to Capabilities tab in Project Navigator window... Read more
Can’t move a folder when using Perforce integration
When using Perforce version control integration, it fails to submit a changeset that moves a folder into another folder. Read more
[TriggerCollider] OnTriggerStay is not called for child objects
Steps to reproduce: 1. Open the attached project2. Open and play 'trigger' scene3. Open the scene view and move the 'Parent' game ob... Read more
[Linux] keystrokes recorded twice
-e: when typing into input fields each letter is recorded twice for each key stroke--works well in 2017.1.2p4., 2017.2.1p1, stops wo... Read more
[macOS][iOS][tvOS] Video Player lags when Playback Speed is changed
To reproduce: 1. Download attached "VideoPlayer.zip" project and open in Unity2. Open "SmapleScene" scene3. Enter to Play mode4. Cha... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled