Search Issue Tracker

0
votes
Fixed

Lambert with SurfaceOutputStandard parameter outputs "Syntax error"

Shaders

-

Mar 30, 2016

-

Version/s: 5.3.4p1

Steps to reproduce:1) open users attached project2) select 'SurfaceLambert' shader from project view3) notice the printed error Actu... Read more

0
votes
Fixed

[2D] Sprite indexing is rearranged in Atlas when switching platforms whi...

2D

-

Mar 28, 2018

-

Version/s: 2017.3.0a4, 2018.1.0b12

To reproduce:1. Open user's attached project2. Enter Play mode to build the Atlas3. Check SpriteAtlas.spriteatlas packaged sprites' ... Read more

0
votes
Fixed

[MSE] Trying to load scene throws NullReferenceException after upgrading...

Scene/Game View

-

Dec 11, 2015

-

Version/s: 5.4.0a6

Steps to repro:1. Launch the attached project2. Try to open the scene Note that it throws an error in the console and cannot be open... Read more

0
votes
By Design

[tvOS] Screen.safeArea returns incorrect result

tvOS

-

Aug 26, 2020

-

Version/s: 2018.4, 2019.4.8f1, 2020.2

Reproduction steps:1. Open project in "SafeArea.zip"2. Open "SampleScene.unity" and build the project for tvOS3. Deploy the project ... Read more

0
votes
Active

[Linux] Shortcut for Edit Main Toolbar does not work

Scene Tooling

-

Aug 19, 2025

-

Version/s: 6000.3.0a5, 6000.4.0a1, 6000.5.0a1

Steps to reproduce: Create a new project Hover the mouse over the Scene Play Controlls Hold CTRL button Try dragging the element aro... Read more

2
votes
Fixed

[iOS] Crash in GC_mark_from when using MonoPInvokeCallbackAttribute

IL2CPP

-

Aug 17, 2021

-

Version/s: 2019.4, 2019.4.28f1, 2020.3, 2021.1, 2021.2, 2022.1

Reproduction steps:1. Download and open the attached "pinvoker.zip" project2. Build and deploy the project to iOS3. Observe the cras... Read more

3
votes
Fixed

[Mobile] Keyboard is not opened when an InputField which Content Type is...

Package: TextMeshPro

-

Jul 28, 2019

-

Version/s: 2018.4.0f1, 2019.1.0a1, 2019.1.10f1, 2019.2.0a1, 2019.3.0a1

To reproduce: 1. Download attached "bug_example.zip" project and open in Unity2. Open "SampleScene" scene3. Build for iOS4. Deploy t... Read more

0
votes
Fixed

VFXs reimport when entering play mode if a Render Texture of dimension '...

Package: Visual Effect Graph

-

Jun 01, 2021

-

Version/s: 12.0.0

Repro steps:1. Open any VFX-enabled project which has some VFX assets in the Project window.2. Create a new Render Texture in the Pr... Read more

0
votes
By Design

Fullscreen Mode: Windowed Standalone build goes back to regular Fullscre...

Windows

-

May 06, 2019

-

Version/s: 2019.1.2f1

How to reproduce:1. Create a new project2. Open player settings -> Resolution and presentation3. Select Fullscreen Mode -> Win... Read more

8
votes
Won't Fix

[iOS] Application crashes while allocating memory for texture

iOS

-

Jan 20, 2016

-

Version/s: 5.3.0f4

Steps to reproduce: 1. Open attached project (mprotectBug_stripped.zip)2. Build for iOS3. Build the Xcode project and run on device4... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.