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Crash in Build: UnityPlayer.dll!SharedObjectFactory<ShaderPropertySheet>...
How to reproduce:1. Open the build2. Enter tutorial (after opening credits)3. After the tutorial is loaded, press ALT + R to reload ... Read more
AnimationTransitionInfo.fullPathHash doesn't return unique hash
https://docs.unity3d.com/ScriptReference/AnimatorTransitionInfo-fullPathHash.html states that AnimationTransitionInfo.fullPathHash r... Read more
A random particle appears at a strange angle when spawning, then appears...
Steps to reproduce:1. Open the attached user's project "ParticleIssue.zip"2. Enter Play Mode3. The moment particles appear, only one... Read more
Gizmos are not drawn when loading the different scene in the Play Mode
How to reproduce:1. Open the attached project “Gizmos”2. Open the “Scene 1” scene3. Enter the Play Mode4. Press the Space key to loa... Read more
Changes made to instance of prefab aren't recorded if previously SetActi...
Steps to reproduce: 1. Open attached project2. Open "Editor/ShowBug.cs" script3. Script creates instance of prefab, then prefab has ... Read more
[DX12] Teleporter Demo player crashes in DX12
Teleporter demo player (from cloud build) crashes when forced into DX12 Repro Steps: 1) Unrar attached player and run with command l... Read more
Reorderable array element selection is lost after undoing changes
How to reproduce:1. Open the attached project2. Select the "Cube" in the Scene Hierarchy3. In its Inspector select and reorder the "... Read more
Collision event delayed when using OnCollisionEnter, OnTriggerEnter
Steps to reproduce:1. Open attached project2. Open any issued scenes (02IssueCollision3d, 04IssueTrigger3d)3. Click the Play button ... Read more
[New scripting runtime] Linking problem Kinect v2 SDK .NET 4.6
TypeLoadException while trying to load Kinect libs with .Net 4.6 profile. 1. What happenedFrom this forum post:https://forum.unity3d... Read more
Test Suit, Assembly and Fixture execution times are incorrectly displaye...
Reproduction steps:1. Open the attached project “IN-91865_TestFrameworkRepro - FAV.zip“ (link in the internal comments)2. Open the T... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled