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0
votes
Fixed

"UNITYTLS_INTERNAL_ERROR" error when sending a message to Azure IoT Hub ...

Scripting

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Oct 21, 2018

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Version/s: 2018.2.0a5, 2018.2.13f1, 2018.3.0a1

"TlsException: Handshake failed - error code: UNITYTLS_INTERNAL_ERROR, verify result: UNITYTLS_X509VERIFY_FATAL_ERROR" when sending ... Read more

1
votes
Fixed

[Transform] Assertion failed on expression: 'CompareApproximately(det, 1...

Visual Effects - Legacy

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Aug 03, 2017

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Version/s: 2017.2.0b5

Repro steps:1. Open Scene1 from the attached project, or create a particle system in a new project.2. Select the particle system in ... Read more

5
votes
Fixed

"Unknown Assembly" error is thrown when building AssetBundle including ...

Asset Bundles

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Sep 17, 2019

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Version/s: 2019.2.0a2, 2019.2.3f1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open the attached project ("case_1184918-ScriptableObjectAssetBundleBug")2. Build Asset Bundles (BUG TEST > B... Read more

0
votes
Fixed

[Metal] Shader is broken when using SV_PrimitiveID

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Jan 10, 2023

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Version/s: 2020.3.44f1, 2021.3.16f1, 2022.2.2f1, 2023.1.0a25, 2023.2.0a1

How to reproduce:1. Open the attached project "Metal PrimitiveID Bug" and load Scene "ReproScene"2. Observe the Scene Expected resul... Read more

0
votes
By Design

[Android] Compass is shacking and showing incorrect directions on Androi...

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Apr 05, 2023

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Version/s: 2020.3.47f1, 2021.3.22f1, 2022.2.13f1, 2023.1.0b11, 2023.2.0a9

Steps to reproduce: Open the "Sensors-TestProject" project Go to File > Build Settings and select Android Platform Build and Run ... Read more

0
votes
Duplicate

The Editor becomes grey with some layouts of Editor windows (Unity 5.5.0a6)

Editor - Other

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Aug 19, 2016

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Version/s: 5.5.0a6

Steps to reproduce the issue:1. Create a new project with default settings.2. Try selecting different Editor's layouts ("Window->... Read more

0
votes
Fixed

LoadLevel does not work with unsaved scenes

Asset Loading

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Dec 09, 2015

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Version/s: 5.3.0f4

Steps to reproduce:1) open attached project2) create new scene3) attach the 'NewBehaviorScript' to any of the GameObjects4) press pl... Read more

1
votes
Duplicate

[Mobile] Resources.Load performance regression when (LZ4/LZ4HC) Compress...

Mobile

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Nov 04, 2020

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Version/s: 2020.1.0b14, 2020.2.0b9, 2021.1

How to reproduce:1. Open the attached "resources-load-slow.zip" Project2. Build it on the trunk and run It on an android device3. No... Read more

2
votes
Fixed

A Unsupported Type error is printed when a Managed Reference replaces an...

Serialization

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May 25, 2021

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Version/s: 2019.4, 2020.3, 2020.3.7f1, 2021.1

How to reproduce:1. Open the attached project "SerializeReferenceError.zip"2. Select 'New SR Bug Reproducer' in the Project View3. C... Read more

0
votes
Fixed

[IL2CPP][iOS] Build crashes on QueryComponentByType() [inlined] when cod...

Animation

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Aug 03, 2017

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Version/s: 5.6.3f1

To reproduce:1. Open project attached by the user2. In player settings make sure that scripting backend is set to IL2CPP and code st... Read more

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