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0
votes
Fixed

[SRP] RenderPipelineManager.currentPipeline is null for the first few fr...

Package: Scriptable Render Pipeline Core

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Aug 20, 2020

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Version/s: 0

Steps to repro:1. open HDRP project2. download and put the attached script in project3. add the script as a mono behaviour to a game... Read more

0
votes
Fixed

Prefabs with ‘Canvas’ Component in one of their children do not have a ‘...

Asset - Database

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Oct 10, 2018

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Version/s: 2018.3.0b4

How to reproduce:1. Open user-submitted project (OpenPrefab_UI_Unparent_To_CanvasFakeObject)2. Open the 'ObjectWithNoCanvas' prefab ... Read more

2
votes
Fixed

Application.exitCancellationToken is called at the wrong time when they ...

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Jun 05, 2024

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Version/s: 2022.3.32f1, 6000.0.5f1, 6000.1.0a7, 7000.0.0a1

How to reproduce:1. Open the “BugRepro.zip“ project2. Open “SampleScene”3. Enter and Exit the Play Mode4. Clear the Console5. Enter ... Read more

0
votes
Fixed

[Mobile] Reflection is distorted when using Baked reflection probes

Mobile

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Jan 04, 2019

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Version/s: 2018.3.1f1, 2019.1.0a12

1. Open the attached project;2. Open SampleScene;3. Make sure Reflection Probe type is set to Baked;4. Rebake Reflection probes;5. S... Read more

0
votes
Won't Fix

Track pad zoom is not pinch but two fingers up and down

Package: Visual Scripting

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Aug 21, 2020

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Version/s: 1.4.12

I've only been able to test with a MacBook but you are unable to zoom using a trackpad. If you try to zoom using a pinch gesture the... Read more

0
votes
Won't Fix

Unity Editor crashes when copy byte array from NativeArray

Mono

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Aug 01, 2019

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Version/s: 2018.3.0b12, 2019.1.0a1, 2019.1.9f1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce:1. Download attached project2. Open "Test" scene3. Enter play mode4. Open Profilier Actual results: Editor crashe... Read more

0
votes
Fixed

Non-prefab Assets with .prefab extension are incorrectly handled by the ...

Scene Management

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Jun 20, 2019

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Version/s: 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0a4

How to reproduce:1. Open the submitted project (MeshPrefabImport_193)2. Select the 'customer_model' prefab in the Project window Exp... Read more

0
votes
Fixed

LoadLevel does not work with unsaved scenes

Asset Loading

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Dec 09, 2015

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Version/s: 5.3.0f4

Steps to reproduce:1) open attached project2) create new scene3) attach the 'NewBehaviorScript' to any of the GameObjects4) press pl... Read more

0
votes
Fixed

[Terrain Tools] No Light theme styling for Noise Editor Window

Package: Terrain Tools

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Aug 19, 2020

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Version/s: 3.0.1-preview

Styling for the window is a mix of light and dark themes 1. Open new project2. Enable preview packages in project settings3. Install... Read more

0
votes
Fixed

Consistency Checker logs say that import results are inconsistent for te...

Asset - Database

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Oct 16, 2020

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Version/s: 2020.2.0b5

Reproduces on 2020.2.0b2, 2021.1.0a1 (didn't check on other versions) How can we reproduce it1 Create new project2 Drag and Drop any... Read more

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