Search Issue Tracker
Fixed in 2022.3.43f1
Fixed in 2022.3.X, 6000.0.X, 6000.1.X, 7000.0.0a14, future release
Votes
2
Found in
2022.3.32f1
6000.0.5f1
6000.1.0a7
Issue ID
UUM-73462
Regression
No
Application.exitCancellationToken is called at the wrong time when they are registered before the Start method
How to reproduce:
1. Open the “BugRepro.zip“ project
2. Open “SampleScene”
3. Enter and Exit the Play Mode
4. Clear the Console
5. Enter the Play Mode
6. Observe the Console
Expected results: Among the thrown messages, the “Start was canceled“ and "AfterSceneLoad was canceled" messages are thrown too
Actual results: Among the thrown messages, the “Start was canceled“ and "AfterSceneLoad was canceled" are not thrown
Reproducible in: 2022.3.32f1, 6000.0.5f1
Could not test in: 2021.3.39f1 (No exitCancellationToken method)
Reproduced on: Windows 11 Pro (23H2), MacOS 14.5 (M2) (by the reporter)
Not reproduced on: No other environment tested
Note: Additionally, for actual results, the mentioned messages are thrown when exiting the Play Mode - not when they are supposed to
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “No Overlays” Overlay overlaps with the Tile Palette toolbar when docked on the left
- One Camera is not being rendered correctly when the Upscaling Filter is set to Automatic or Bilinear
- Terrain Layer is used for Painting Texture and will be added to the Terrain Layer List after being replaced by another Terrain Layer
- The “+” and “-“ buttons in the Cells list do nothing when pressed but are not deactivated in the Tile Palette window
- "No Overlays" tooltip is cut off, and the "Overlay" word is inconsistent in the tooltip when hovering the mouse cursor over the "No Overlays" text in the Tile Palette window
Add comment