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18
votes
Won't Fix

The joint.angle value changes when the parent changes rotation

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Jun 29, 2022

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Version/s: 2020.3.35f1, 2021.3.5f1, 2022.1.6f1, 2022.2.0a17, 2023.1.0a2, 2023.2.0a1, 2023.3.0a3, 6000.0.0b11

To reproduce:1) Open attached project and scene in it2) Play it3) Select "TwoProblems"4) In scene view, start rotating it by y axis ... Read more

23
votes
Fixed

Unloading a scene can destroy non-instantiated prefabs that are indirect...

Assets Management

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Jan 02, 2016

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Version/s: 5.3.0f4

How to reproduce:1. Open the attached project "UnloadSceneBug.zip"2. Open and play Scene13. Left Mouse Click to the game view, it wi... Read more

163
votes
Postponed

Increased Script Assembly reload time

Scripting

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Mar 22, 2021

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Version/s: 2020.2.0a1, 2021.1, 2021.1.0b11, 2021.2

Reproduction steps:1. Open the attached case_1317926-assembly-reload-slow - 2020.1.zip project2. Open Scripts/AnimalMovement script ... Read more

12
votes
Fixed

Version Control Check Out window not popping up when using Provider.Chec...

Version Control

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Apr 25, 2017

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Version/s: 5.6.0p2

To reproduce: 1. Download attached project "BombBall.zip" and open in Unity2. Open "RootScene" scene3. Go to Edit > Project Setti... Read more

17
votes
Fixed

[iOS] Crash at Action_1_Invoke_m2461023210_gshared when calling Social.A...

iOS

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Oct 03, 2018

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Version/s: 2017.4.0f1, 2017.4.12f1

To reproduce:1. Open attached project2. Build for iOS3. Open Xcode project, navigate to Capabilities tab in Project Navigator window... Read more

14
votes
Fixed

[Linux] keystrokes recorded twice

Linux

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Jan 12, 2018

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Version/s: 2017.3.0f3, 2019.1

-e: when typing into input fields each letter is recorded twice for each key stroke--works well in 2017.1.2p4., 2017.2.1p1, stops wo... Read more

44
votes
Won't Fix

[WinRT] UnityEngine.dll is referencing Assembly-CSharp.dll

WP8.1

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Mar 03, 2015

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Version/s: 5.0.0f4

Due to this, MDIL fails to properly process structs from UnityEngine.dll used as generic parameters, thus causing InvalidCastExcepti... Read more

13
votes
Fixed

[XR][Post Processing] Image is blurred when using the Post Process Layer...

Package: PostProcessing

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Aug 01, 2019

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Version/s: 2.1.0

How to reproduce:1. Open the "case1173697_ReproProject" Project2. Open the "SampleScene" Scene3. Enter the Play Mode4. Observe the c... Read more

44
votes
By Design

Prefabs don't store ligthtmap information correctly

Global Illumination

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Mar 31, 2015

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Version/s: 5.0.0f4

This has been resolved as by design, some more information on why we have done this change and how to make it work in Unity 5 is ava... Read more

18
votes
By Design

It's not possible to change resolution beyond 16320x768

Graphics - General

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Apr 18, 2016

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Version/s: 5.3.4f1

How to reproduce: 1. Open attached project2. Build to Standalone and run3. Use the key commands to change resolution- a,s,d,f,g,h,j,... Read more

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