Search Issue Tracker

23
votes
Fixed

Unloading a scene can destroy non-instantiated prefabs that are indirect...

Assets Management

-

Jan 02, 2016

-

Version/s: 5.3.0f4

How to reproduce:1. Open the attached project "UnloadSceneBug.zip"2. Open and play Scene13. Left Mouse Click to the game view, it wi... Read more

17
votes
Fixed

[iOS] Crash at Action_1_Invoke_m2461023210_gshared when calling Social.A...

iOS

-

Oct 03, 2018

-

Version/s: 2017.4.0f1, 2017.4.12f1

To reproduce:1. Open attached project2. Build for iOS3. Open Xcode project, navigate to Capabilities tab in Project Navigator window... Read more

14
votes
Fixed

[Linux] keystrokes recorded twice

Linux

-

Jan 12, 2018

-

Version/s: 2017.3.0f3, 2019.1

-e: when typing into input fields each letter is recorded twice for each key stroke--works well in 2017.1.2p4., 2017.2.1p1, stops wo... Read more

31
votes
Fixed

Can’t move a folder when using Perforce integration

Version Control

-

Jul 24, 2015

-

Version/s: 5.2.0b3

When using Perforce version control integration, it fails to submit a changeset that moves a folder into another folder. Read more

20
votes
Not Reproducible

Pointer events are triggered when UI object's scale is set to 0 on certa...

uGUI

-

Jul 11, 2017

-

Version/s: 2017.1.0f3

To reproduduce: 1. Download and open attached "repro930009.zip" project.2. Open "New Scene" scene.3. Enter Play mode.4. Try moving m... Read more

44
votes
Won't Fix

[WinRT] UnityEngine.dll is referencing Assembly-CSharp.dll

WP8.1

-

Mar 03, 2015

-

Version/s: 5.0.0f4

Due to this, MDIL fails to properly process structs from UnityEngine.dll used as generic parameters, thus causing InvalidCastExcepti... Read more

13
votes
Fixed

[XR][Post Processing] Image is blurred when using the Post Process Layer...

Package: PostProcessing

-

Aug 01, 2019

-

Version/s: 2.1.0

How to reproduce:1. Open the "case1173697_ReproProject" Project2. Open the "SampleScene" Scene3. Enter the Play Mode4. Observe the c... Read more

44
votes
By Design

Prefabs don't store ligthtmap information correctly

Global Illumination

-

Mar 31, 2015

-

Version/s: 5.0.0f4

This has been resolved as by design, some more information on why we have done this change and how to make it work in Unity 5 is ava... Read more

18
votes
By Design

It's not possible to change resolution beyond 16320x768

Graphics - General

-

Apr 18, 2016

-

Version/s: 5.3.4f1

How to reproduce: 1. Open attached project2. Build to Standalone and run3. Use the key commands to change resolution- a,s,d,f,g,h,j,... Read more

40
votes
Duplicate

Black Spots on Baked Lightmaps

Global Illumination

-

Apr 11, 2015

-

Version/s: 5.0.1f1

Duplicate of http://issuetracker.unity3d.com/issues/gi-global-illumination-baked-intensity-slash-direction-uv-maps-overlapping-causi... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.