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[iOS] Time.deltaTime is switching between 9.998583E-06 and approximately...
Steps to reproduce:1. Open the “IN-114730” project2. Build and Run3. Observe the “Time.deltaTime” in Xcode log Expected result: Time... Read more
[VSCode] A Script fails to open when External Script Editor is set to co...
How to reproduce:1. Open the "VSCode_issue" project using the EnvIronman VM2. Make sure the External Script Editor is set to code.ex... Read more
Cloth is broken when parent GameObject scale is lower than 1 and Surface...
How to reproduce:1. Open the attached "cloth-surface" project2. Open the "SampleScene" scene3. Enter Play Mode Expected result: Clot... Read more
[iOS] UnityWebRequest doesn't work when using a 14.2+ iOS device
Reproduction steps:1. Download and open the user's attached "ARFoundation2020Test.zip" project2. Build and deploy the app to an iOS ... Read more
Linux Editor returns the "O" key's KeyCode when the Space key is being p...
How to reproduce:1. Open the attached project (1263921.zip)2. Open the "SampleScene"3. Enter Playmode4. Press the spacebar5. Observe... Read more
[iOS13][tvOS13] MFI controller left analog stick horizontal axis input i...
Reproduction steps:1. Open users attached project2. Build for iOS3. Connect a supported MFI controller to iOS 13+ device (tested wit... Read more
[iOS 13.0] Some languages symbols are replaced with a [?] marks
To reproduce: 1. Download attached "Thai Font Issue Example.zip" project and open in Unity2. Build for iOS3. Deploy the Xcode projec... Read more
Shader stripping crashes when it gets too many variants
STR:1. Create a new Unity project using the 3D template.2. Extract the attached files into the Assets folder.3. Create a material, a... Read more
[Performance] Compilation and refresh time increases after each script c...
Reproduction steps:1. Open attached project "SlowDown.zip"2. In Editor menu, open FlowFire -> Slow Down3. In newly opened Slow Do... Read more
Text is replaced with white squares when opening Package Manager on macO...
Reproduction steps: Create a new Unity project Open Window → Package Manager window Inspect the Package Manager window Expected resu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used