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Particle Systems are jittering when there are multiple Particle Systems ...
How to reproduce:1. Open project "Temp2021.2.zip"2. In the Hierarchy window select both "Particle System - Red" GameObject and "Part... Read more
Renaming the modified scene wipes all the unsaved content from it
Reproduction steps:1. Create a new project2. Add a GameObject to the scene3. Without saving beforehand, rename the scene Expected re... Read more
Only one 'Compressed in memory' AudioClip is playable in WebGL Player
How to reproduce:1. Open the user’s attached “AudioBug_.zip” project2. Open the “SampleScene” Scene3. Switch to WebGL platform4. Bui... Read more
Editor hangs on exit when importing Maya files and exiting the Editor
Reproduction steps:1. Create and open a new project2. Drag "MayaSphere.mb" to the Assets folder3. Right-click on "MayaSphere.mb" and... Read more
Editor freezes if loading Scenes by calling sceneHandle.WaitForCompletio...
How to reproduce:1. Open project "FreezeWhenLoadingScene2022.1.zip"2. Open "Boot" Scene (Assets>Scenes>Boot)3. Enter the Play ... Read more
Wrong Particle is replaced by Ring Buffer Mode when a specific Particle ...
How to reproduce:1. Open the user-submitted project2. Open the scene "TestScene" (Assets/TestScene.unity)3. In the Hierarchy window,... Read more
[Mac] Additionally opened windows open in fullscreen when Unity's window...
How to reproduce:1. Open any Unity project2. Fullscreen the Unity window3. Open any new window from the Window dropdown menu Expecte... Read more
[M1][Monterey] Scene and Game views flicker when moving cursor between t...
Reproduction steps:1. Open the user's attached project2. Move mouse between scene and game view over Maxime On Play Expected result:... Read more
[Terrain] "TLS Allocator ALLOC_TEMP_TLS" errors are thrown when Terrain ...
How to reproduce:1. Open the user-submitted project2. Open the scene "Scene_Debug" (Assets/TerrainLayer_Problem/Scene_Debug.unity)3.... Read more
Audio keeps playing after calling AudioSource.Stop when Audio Clip's Loa...
How to reproduce:1. Open the attached project "AudioBugTest.zip"2. Build And Run the project3. In the opened browser window press th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Active Targets section text in Graph Inspector is truncated despite available space
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class