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"Getting control 1's position in a group with only 1 controls when doing...
Reproduction steps:1. Open new Unity project2. In Build Settings window, switch to Android or Dedicated Server platform3. Observe Co... Read more
Quality Levels are misaligned in Project Settings
How to reproduce:1. Create a new project2. Go to Edit>Project Settings>Quality Expected result: Quality Levels are in the midd... Read more
Accessing a Scriptable Object with InitializeOnLoad provides null values...
How to reproduce:1. Open the user's attached project2. Open scene Scenes/SampleScene3. Make sure that Domain Reloading is disabled (... Read more
Unity crashes when playing OGV video
Reproduction steps:1. Open the user's attached "FireTV Video Test.zip" project2. Open the "SampleScene" Scene3. Enter the Play mode4... Read more
[Oculus Quest] Camera doesn't move when changing its position in the Beg...
How to reproduce:1. Open the attached project2. Build 'SampleScene' to Oculus Quest3. Observe the view in Oculus Quest Expected resu... Read more
VFX Graph: vfx file is modified without doing any modification
Repro steps:1. Open the attached project2. See that vfx_WIP.vfx is not modified3. Save project or close the project4. See that vfx_W... Read more
FBX model renders with distorted Texture when project is built
Reproduction steps:1. Open the "SampleScene" Scene from the attached project "case_1358711.zip"2. Build and Run the project: File -&... Read more
[Undo] GameObject is duplicated when undoing "Replace Base" operation
Steps:1. Create a new project2. Add a GameObject3. Convert it to prefab and then to Variant4. Open variant InContext5. Drag root to ... Read more
[WebGL][Android] Compass does not work on Android WebGL
Reproduction steps:1. Open the attached user's project "MobileSensors.zip"2. Build for WebGL3. Use https://app.netlify.com for hosti... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size