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[Tilemap] Focus On dropdown text gets clipped when "Tilemap" option is s...
"Focus On" dropdown text gets clipped when "Tilemap" option is selected Steps to repro:1. Create a project with 2D Template2. Hierar... Read more
[iOS] UnityWebRequest Asset Bundle stalls when downloading
How to reproduce:1. Download the attached BundleDownloadRepro.zip and enter the password (The password is in the comments)2. Go to F... Read more
[Linux][Crash] Editor crash when entering Play Mode using OpenVR setting...
Steps to reproduce:1. Open a new project2. Open Player Settings > XR Settings3. Add OpenVR and drag it to the top4. Download and ... Read more
Absolute paths from included packages cannot be converted to virtual pat...
Original PR: https://ono.unity3d.com/unity/unity/pull-request/116802/_/scripting/logical-paths Read more
[iOS] Audio becomes distorted after capturing a video with Capture Camer...
How to reproduce:1. Open the attached Test.zip project2. Build for iOS and deploy the Xcode project to the iOS device3. Switch to an... Read more
Throwing exception in async method in start spams console, does not stop...
To reproduce:1. Open the attached project2. Play the SampleScene Expected: Only a single exception is thrownActual: Exceptions start... Read more
[Mac] Editor freezes when importing/reimporting script that contains uni...
To reproduce:1. Open any project2. Import/reimport the attached script "NewBehaviourScript.cs" Expected: script is successfully impo... Read more
Particle System startSizeMultiplier and startSize overrides each other w...
To reproduce:1. Open user's attached project2. Enter Play mode3. Observe Console window and Inspector window Expected: startSizeMult... Read more
Converting texture from ASTC format to RGBA32 drops quality when using G...
How to reproduce:1. Open the attached project2. Open the "0" scene3. Go to File -> Build settings and switch platform to Android.... Read more
[General] Unclear error messages and script component issues when import...
To reproduce:1. Import user's attached project to any release 2017.4-2019.1 Expected: comprehensible error message appears, script c... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS