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22
votes
Fixed

[TextMesh Pro] Wrapping does not work correctly when Japanese exclamatio...

Package: TextMeshPro

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Jul 24, 2019

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Version/s: 2.0.1

How to reproduce: 1. Open the attached project named Case_1171603 2. Resize the text area and observe the wrapping Expected result:... Read more

23
votes
Duplicate

[Android] Clicking on autofill suggestion in TextMeshPro InputField does...

Package: TextMeshPro

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Jul 27, 2021

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Version/s: 3.0.6

Reproduction steps: 1. Open the attached project "TMP-input-autofill.zip" 2. Build and run on Android device 3. Click on the text fi... Read more

31
votes
Fixed

Text Mesh Pro components inside prefabs remain in the 'Overrides' drop-d...

Package: TextMeshPro

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Oct 22, 2018

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Version/s: 1.3.0

How to reproduce: 1. Open user-submitted project (NestedPrefabBug) 2. Open the scene 'SampleScene' 3. Select the 'Canvas' GameObject... Read more

11
votes
Fix In Review

[Mobile] [Input System] External keyboard not working in TMP_InputField

Package: TextMeshPro

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Apr 29, 2021

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Version/s: 2021.1, 2021.1.3f1, 2021.2

Reproduction steps: 1. Open the project in "Test_new_input.zip" 2. Build for iOS 3. Connect a keyboard to your iOS device 4. Deploy ... Read more

0
votes
Fixed

Crash when undoing the creation of 3D TMP Text GameObject that's a child...

Package: TextMeshPro

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May 15, 2022

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Version/s: 3.0.6

How to reproduce: 1. Open project "Undo.zip" 2. Open the "Cube" GameObject in the Prefab Mode 3. In the "Cube" Prefab Hierarchy add ... Read more

0
votes
Fixed

NullReferenceException is thrown when editing the Name of a Sprite in a ...

Package: TextMeshPro

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Jan 20, 2022

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Version/s: 3.2.0-pre.1

Reproduction steps: 1. Open the attached 'TestProject-2020.3' project 2. Observe the 'Assets/TextMesh Pro/Resources/Sprite Assets/Sp... Read more

0
votes
Fix In Review

[Undo] TMP GameObjects remain in the scene after undoing their creation ...

Package: TextMeshPro

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Feb 03, 2022

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Version/s: 2019.4, 2020.3, 2020.3.28f1, 2021.2, 2022.1, 2022.2

Steps to reproduce: 1. Create a new project or open an existing one 2. Create a Button - TextMeshPro in the active scene 3. Press Ct... Read more

1
votes
Fixed

[TMP] Unicode characters are not applied when setting text from prefab t...

Package: TextMeshPro

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Feb 02, 2022

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Version/s: 3.2.0-pre.2

How to reproduce: 1. Download the attached project "1400008.zip" 2. Open "SampleScene" Scene 3. Enter Play mode Expected result: Th... Read more

1
votes
Fixed

[TMP] HasCharacters() is always returning false when the accessed font h...

Package: TextMeshPro

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Jan 13, 2022

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Version/s: 3.2.0-pre.2

How to reproduce: 1. Download the attached project "1394817.zip" 2. Build and Run on standalone/mobile platform 3. Observe the text ... Read more

1
votes
Fixed

IndexOutOfRangeException is thrown when typing into TextMeshPro Input Fi...

Package: TextMeshPro

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Dec 04, 2021

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Version/s: 3.0.6

How to reproduce: 1. Open the user's attached project 2. Open scene Scenes/test 3. Go to the Game view and press the Play button 4. ... Read more

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