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[TextMesh Pro] Wrapping does not work correctly when Japanese exclamatio...
How to reproduce: 1. Open the attached project named Case_1171603 2. Resize the text area and observe the wrapping Expected result:... Read more
[Android] Clicking on autofill suggestion in TextMeshPro InputField does...
Reproduction steps: 1. Open the attached project "TMP-input-autofill.zip" 2. Build and run on Android device 3. Click on the text fi... Read more
Text Mesh Pro components inside prefabs remain in the 'Overrides' drop-d...
How to reproduce: 1. Open user-submitted project (NestedPrefabBug) 2. Open the scene 'SampleScene' 3. Select the 'Canvas' GameObject... Read more
[Mobile] [Input System] External keyboard not working in TMP_InputField
Reproduction steps: 1. Open the project in "Test_new_input.zip" 2. Build for iOS 3. Connect a keyboard to your iOS device 4. Deploy ... Read more
Crash when undoing the creation of 3D TMP Text GameObject that's a child...
How to reproduce: 1. Open project "Undo.zip" 2. Open the "Cube" GameObject in the Prefab Mode 3. In the "Cube" Prefab Hierarchy add ... Read more
NullReferenceException is thrown when editing the Name of a Sprite in a ...
Reproduction steps: 1. Open the attached 'TestProject-2020.3' project 2. Observe the 'Assets/TextMesh Pro/Resources/Sprite Assets/Sp... Read more
[Undo] TMP GameObjects remain in the scene after undoing their creation ...
Steps to reproduce: 1. Create a new project or open an existing one 2. Create a Button - TextMeshPro in the active scene 3. Press Ct... Read more
[TMP] Unicode characters are not applied when setting text from prefab t...
How to reproduce: 1. Download the attached project "1400008.zip" 2. Open "SampleScene" Scene 3. Enter Play mode Expected result: Th... Read more
[TMP] HasCharacters() is always returning false when the accessed font h...
How to reproduce: 1. Download the attached project "1394817.zip" 2. Build and Run on standalone/mobile platform 3. Observe the text ... Read more
IndexOutOfRangeException is thrown when typing into TextMeshPro Input Fi...
How to reproduce: 1. Open the user's attached project 2. Open scene Scenes/test 3. Go to the Game view and press the Play button 4. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [2020.3] Play Mode has visual artifacts when Graphics API is set to DirectX12 with Dynamic Resolution enabled
- White texture appears when setting “RenderTextureFormat.Depth” to “RenderTexture” on the Camera
- Cursor is visible when using “Cursor.lockState = CursorLockMode.Locked” and “Cursor.visible = false”
- Material.SetOverrideTag setting LightMode tag has no effect
- Decal is not rendered when in Camera component Culling Mask dropdown field Default is unselected