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26
votes
Won't Fix

Consonants and vowels are separated in Input Field when typing in Korean...

Package: TextMeshPro

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Sep 29, 2022

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Version/s: 3.0.5, 3.0.6, 3.2.0-pre.4

How to reproduce: 1. Open the attached project "My project (45661).zip" 2. Open Assets/Scenes/SampleScene.unity 3. Open File>Buil... Read more

22
votes
Fixed

[TextMesh Pro] Wrapping does not work correctly when Japanese exclamatio...

Package: TextMeshPro

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Jul 24, 2019

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Version/s: 2.0.1

How to reproduce: 1. Open the attached project named Case_1171603 2. Resize the text area and observe the wrapping Expected result:... Read more

23
votes
Duplicate

[Android] Clicking on autofill suggestion in TextMeshPro InputField does...

Package: TextMeshPro

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Jul 27, 2021

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Version/s: 3.0.6

Reproduction steps: 1. Open the attached project "TMP-input-autofill.zip" 2. Build and run on Android device 3. Click on the text fi... Read more

31
votes
Fixed

Text Mesh Pro components inside prefabs remain in the 'Overrides' drop-d...

Package: TextMeshPro

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Oct 22, 2018

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Version/s: 1.3.0

How to reproduce: 1. Open user-submitted project (NestedPrefabBug) 2. Open the scene 'SampleScene' 3. Select the 'Canvas' GameObject... Read more

11
votes
Fixed

[Mobile] [Input System] External keyboard not working in TMP_InputField

Package: TextMeshPro

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Apr 29, 2021

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Version/s: 2021.1, 2021.1.3f1, 2021.2

Reproduction steps: 1. Open the project in "Test_new_input.zip" 2. Build for iOS 3. Connect a keyboard to your iOS device 4. Deploy ... Read more

1
votes
Active

[TMP] [UGUI] Incorrectly calculating rect size when using <size> tag

Package: TextMeshPro

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Jun 01, 2023

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Version/s: 3.2.0-pre.4

Reproduction steps: 1. Open the attached project "TMP bug" 2. Open the “/Assets/Scenes/SampleScene.unity” Scene 3. Observe the Ga... Read more

2
votes
Active

[TextMeshPro] Written text in Input Field gets deleted when inserting te...

Package: TextMeshPro

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May 16, 2023

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Version/s: 3.2.0-pre.4

How to reproduce: 1. Build And Run the user’s attached “TMProValidationIssue.zip” project on a mobile device 2. Focus input field ... Read more

0
votes
Active

[TextMeshPro] Characters are on top of each other when text has a “Thai”...

Package: TextMeshPro

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May 16, 2023

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Version/s: 3.2.0-pre.4

How to reproduce: 1. Open the user’s attached “Thai.zip” project 2. Open the Game window and observe the text Expected result: ... Read more

0
votes
Active

Text is masked when the Maskable property is disabled

Package: TextMeshPro

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May 16, 2023

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Version/s: 3.2.0-pre.4, 4.0.0-pre.2

Reproduction steps: 1. Open the attached “ASDQWE” project 2. Open the “Assets/Scenes/SampleScene.unity” Scene 3. Select Text_CLAI... Read more

0
votes
Active

TMP FontStyles Don't Utilize with Unity Localization Culture

Package: TextMeshPro

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May 07, 2023

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Version/s: 3.0.6

Steps to reproduce: 1. Open the attached user's project "1549351 TMP FontStyles Don't Utilize with Unity Localization Culture.zip" ... Read more

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