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Fixed in 3.2.0-pre.3



Found in [Package]


Issue ID




Soft keyboard does not appear when focusing TextMeshPro InputField on a mobile device in the WebGL project

Package: TextMeshPro


How to reproduce:
1. Build the attached “” project for the WebGL platform
2. Run the project on a mobile device
3. Focus the InputField at the top
4. Observe the result

Expected result: Soft keyboard appears
Actual result: Soft keyboard doesn’t appear

Reproducible with: 3.0.6, 3.2.0-pre.2 (2021.3.34f1, 2022.3.17f1, 2023.2.4f1, 2023.3.0b1)
Not reproducible with: 4.0.0-pre.2 (2021.3.34f1, 2022.3.17f1, 2023.2.4f1, 2023.3.0b1)
Fixed in: 3.2.0-pre.3 (2021.3.34f1, 2022.3.17f1, 2023.2.4f1, 2023.3.0b1)

Reproduced on:
VLNQA00494 - iPhone 14 Pro Max, 16.3.1 iOS
VLNQA00392 - iPad (9th generation), 15.0 iOS
VLNQA00341 - Note20 Ultra 5G INT (SM-N986B), CPU: Exynos 990, GPU: Mali-G77, OS: 11
VLNQA00591 - Samsung Galaxy S23 (SM-S911B), CPU: Snapdragon 8 Gen 2 (SM8550), GPU: Adreno 740, OS: 13
Not reproducible on: No other environment tested

Note: not reproducible with Legacy InputFIeld

  1. Resolution Note (fix version 3.2.0-pre.3):

    Fixed in: 3.2.0-pre.3

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