Search Issue Tracker
Fixed
Fixed in 3.2.0-pre.4
Votes
0
Found in [Package]
3.2.0-pre.3
Issue ID
TMPB-221
Regression
No
[Android] Input Field caret does not move when pressing on a different spot inside the Input Field
Reproduction steps:
1. Open the attached “ASDQWE” project
2. Build and run the Player (File > Build And Run)
3. In the Player, press the upper or the lower input field in the middle of it
4. Press in another spot of the same input field
Expected result: The caret moved to the pressed spot
Actual result: The caret remains in the same spot
Reproducible with: 3.2.0-pre.3 (2021.3.33f1, 2022.3.15f1)
Not reproducible with: 3.2.0-pre.4 (2021.3.33f1, 2022.3.15f1, 2023.2.3f1, 2023.3.0a17), 3.2.0-pre.6 (2021.3.33f1, 2022.3.15f1), 4.0.0-pre.2 (2022.3.15f1, 2023.3.0a17)
Could not test with: 3.2.0-pre.3, 3.2.0-pre.6 (2023.2.3f1, 2023.3.0a17 (The package is depreciated in these versions)), 4.0.0-pre.2 (2023.2.3f1 (The text is not visible in the Player))
Testing environment: macOS Sonoma 14.1.2 (intel), Windows 10 (user’s)
Reproducible with these devices:
VLNQA00175, Samsung Galaxy Note9 (SM-N960F), Android 10, CPU: Exynos 9 (9810), GPU: Mali-G72
VLNQA00519, Google Pixel 4 (Pixel 4), Android 12, CPU: Snapdragon 855 SM8150, GPU: Adreno (TM) 640
VLNQA00057, Htc One M9+ (HTC_M9pw), Android 6.0, CPU: MediaTek Helio X10 MT6795T, GPU: PowerVR Rogue G6200
VLNQA00146, Htc 10 (HTC 10), Android 7.0, CPU: Snapdragon 820 MSM8996, GPU: Adreno (TM) 530
VLNQA00372, Samsung SM-G991U (SM-G991U), Android 12, CPU: Snapdragon 888, GPU: Adreno (TM) 660
Not reproducible with these devices:
VLNQA00494 - iPhone 14 Pro Max, 16.3.1 iOS
VLNQA00358 - iPhone 12, 14.1 iOS
VLNQA00392 - iPad (9th generation), 15.0 iOS
VLNQA00310 - iPad Pro 12.9", 13.4.1 iOS
Notes:
* Words are not selectable when double-clicking on them
* Clicking out of the input field and clicking into the desired spot functions as a workaround
* Not reproducible on macOS Standalone Platform
* For the 2023.2.3f1, 2023.3.0a17 Editor versions The IMGUI package version 2.0.0 was used to test the TextMeshPro package 3.2.0-pre.4 version and the IMGUI version 3.0.0-exp.1 for the TextMeshPro version 4.0.0-pre.2
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow
Add comment