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26
votes
Won't Fix

Consonants and vowels are separated in Input Field when typing in Korean...

Package: TextMeshPro

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Sep 29, 2022

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Version/s: 3.0.5, 3.0.6, 3.2.0-pre.4

How to reproduce: 1. Open the attached project "My project (45661).zip" 2. Open Assets/Scenes/SampleScene.unity 3. Open File>Buil... Read more

22
votes
Fixed

[TextMesh Pro] Wrapping does not work correctly when Japanese exclamatio...

Package: TextMeshPro

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Jul 24, 2019

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Version/s: 2.0.1

How to reproduce: 1. Open the attached project named Case_1171603 2. Resize the text area and observe the wrapping Expected result:... Read more

23
votes
Duplicate

[Android] Clicking on autofill suggestion in TextMeshPro InputField does...

Package: TextMeshPro

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Jul 27, 2021

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Version/s: 3.0.6

Reproduction steps: 1. Open the attached project "TMP-input-autofill.zip" 2. Build and run on Android device 3. Click on the text fi... Read more

31
votes
Fixed

Text Mesh Pro components inside prefabs remain in the 'Overrides' drop-d...

Package: TextMeshPro

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Oct 22, 2018

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Version/s: 1.3.0

How to reproduce: 1. Open user-submitted project (NestedPrefabBug) 2. Open the scene 'SampleScene' 3. Select the 'Canvas' GameObject... Read more

11
votes
Fixed

[Mobile] [Input System] External keyboard not working in TMP_InputField

Package: TextMeshPro

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Apr 29, 2021

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Version/s: 2021.1, 2021.1.3f1, 2021.2

Reproduction steps: 1. Open the project in "Test_new_input.zip" 2. Build for iOS 3. Connect a keyboard to your iOS device 4. Deploy ... Read more

0
votes
Active

TMP text disappears when only the characters from fallbacks are in the c...

Package: TextMeshPro

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Mar 31, 2023

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Version/s: 3.2.0-pre.4, 4.0.0-pre.2

How to reproduce: 1. Open the attached user project “TMPTextBug.zip“ 2. Open Scene “Sample_03_TextStyleAssigner” 3. Zoom on to the b... Read more

0
votes
Active

Square is displayed in Scene/Game view when typing in "\u3000" character...

Package: TextMeshPro

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Mar 20, 2023

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Version/s: 3.2.0-pre.4

Reproduction steps: 1. Open the attached “Test Project” Project 2. Open “Scenes/SampleScene” Scene 3. Observe “Text (TMP)” GO ... Read more

0
votes
Won't Fix

[TextMeshPro] Text has a more pronounced falloff when the Color Space is...

Package: TextMeshPro

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Mar 10, 2023

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Version/s: 3.0.6, 4.0.0-pre.2

Reproduction steps: 1. Open the attached project “1506395-Text LinearSpace“ 2. Open the “SampleScene“ Scene 3. Zoom in on the “Text ... Read more

0
votes
Won't Fix

Masking Overflow doesn't work when used on a TMP Text GameObject

Package: TextMeshPro

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Mar 07, 2023

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Version/s: 3.0.6

Reproduction steps: 1. Open project “IN-33626” 2. Select “Canvas\Text” GameObject in the scene 3. Make sure Masking is selected for ... Read more

0
votes
Active

Setting the text Font Style to bold throws errors when using Liberations...

Package: TextMeshPro

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Jan 30, 2023

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Version/s: 3.0.6, 3.2.0-pre.4

Steps to reproduce: 1. Open the attached “SDFBug” project 2. Open the “SampleScene” scene 3. Select “GameObject” GameObject 4. I... Read more

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