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"Unable to load assets of type" errors appear if Assets have Labels when...
How to reproduce: 1. Open project "AddressablesBug" 2. Open the "Test" Scene 3. Enter the Play Mode 4. Observe the Console window ... Read more
Addressables.DownloadDependenciesAsync always returns AsyncOperationHand...
How to reproduce: 1. Open user-submitted project (addressables-task-null.zip) 2. Open the SampleScene 3. Enter Play Mode 4. See the ... Read more
Editor freezes when using Addressables AssetReferences
How to reproduce: 1. Open the user's attached project 2. Open scene Scenes/SampleScene 3. Press the Play button Expected result: th... Read more
Unity freezes and Domain Reload is slower after increasing the size of a...
Reproduction steps: 1. Open the attached project "AddressablesPerformanceTest.zip" 2. Open "SampleScene" 3. Select the "Test" GameOb... Read more
[Addressables] Generated Addressables bundle hashes are different depend...
How to reproduce: 1. Open the attached "case_1299153" project 2. Open the "SampleScene" Scene 3. Open the "Window/Asset Managemen... Read more
[Addressables]Timeline's signals won't launch when lhe Timeline is loade...
Reproduction steps: 1. Download and open the user-attached project "AddressablesTimelineBug.zip" 2. Open the Addressables Groups win... Read more
"Cannot increment reference count" exception is thrown when loading an a...
Reproduction steps: 1. Open the attached project ("case_1252144-AddressableAsync.zip") 2. Open the repro scene ("SampleScene") 3. Bu... Read more
Addressable asset download size remains non-zero when cached in WebGL Pl...
Reproduction steps: 1. Open the attached project “WebGL_Addressable_Test copy.zip“ 2. Go to File → Build Profiles, select “Web” ... Read more
The AssetBundle does not get unloaded when the "Addressables.UnloadScene...
How to reproduce: 1. Open the “addressable-scene-bundle-leak“ project 2. Open the “SceneLeakMain“ scene 3. Open the “Windows > As... Read more
[Addressables] Creating new groups will break the Editor and the rest of...
https://fogbugz.unity3d.com/f/cases/1104216/ Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Nested Canvases with the same Order in Layer ignore Z position for render order when sharing parent Canvas
- ShaderGraph Material subasset loses texture reference when reimporting all assets while using a scripted importer
- Values changed on a prefab are not retained when entering Play Mode
- Shadow Caster 2D shadows partially disappear in specific spots when used with Composite Collider 2D in the Game view
- Hierarchy and Library parts in UI Builder are inaccessible when UI Builder window is resized and these elements no longer fit in the window